Civ4 Leaders Mod

Discussion in 'Civ4 - New Civilizations' started by Llotyhy, Nov 10, 2005.

  1. Llotyhy

    Llotyhy Chieftain

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    That's not unintentional... :D
     
  2. Sobsob

    Sobsob Warlord

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    Hi just booted it up {I just had to play as Churchill} I see you have at least one leader who is Industrious and philosophical maybe more haven't checked.From what I gather Firaxis took this combo out during testing as it proved too strong I guess the only way we will tell is by testing it though.Looks a nice mod though thanks for the work.
     
  3. evirus

    evirus Warlord

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    heres what you should do now.... make more leaders(would stop the "where is so and so" threads) and make the orignal leader heads still as well(picture not movie) it would be a big service to the people without the top of the line computers(mine takes a minute or two to load the leader heads, vary annoying)
     
  4. ejdacanay

    ejdacanay Chieftain

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    lol, churchill does look scary

    btw, very nice mod
     
  5. lifeaquatic

    lifeaquatic Conquistadore

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    who cares.
     
  6. Corey

    Corey Djeneral

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    Link is not working.Upload it at CFC.
     
  7. userqwerty

    userqwerty Chieftain

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    There is a still portrait and the freeze frame leaderhead mod

    http://apolyton.net/forums/showthread.php?s=&threadid=141770

    http://apolyton.net/forums/showthread.php?s=&threadid=141770
     
  8. evirus

    evirus Warlord

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  9. Llotyhy

    Llotyhy Chieftain

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    Lincoln and Mutsuhito... I don't know about any testing results, but they seem to fit in that category nicely. ;)
     
  10. Jecrell

    Jecrell Ruled: Civ3 - Civ5

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    You want your Civ Leaderheads to be 512x512 -- a little stretched. So they look alright when they're stretched in diplomacy.

    I recommend going into the Greek World Mod directory and looking at how they handled the Hannibal head -- which scales quite well in diplomacy screens.

    I'm surprised they didn't use those proporitions in the Desert War mod. Diplomacy was rather akward in that. :laugh:

    But very good job. I know a lot of people have been aching for more options and leaders. As a fellow modder I salute you. :)
     
  11. Llotyhy

    Llotyhy Chieftain

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    Point is, the leaderheads *are* 512x512, I don't know what to do about the stretching though... =/
     
  12. Jecrell

    Jecrell Ruled: Civ3 - Civ5

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    I don't know precisely the exact percentages though. It takes some trial and error for what "looks the best."
     
  13. Llotyhy

    Llotyhy Chieftain

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    Ah, in the Greek world mod, the 512x512 pics are stretched to the side, so that it looks good in the game.

    For version 1.1 (ready in a week or so I expect):

    - Some more leaders, among which Charlemagne, Xerxes, Marcus Aurelius, etc...
    - Correct leaderheads (stretch-free) ;)


    Only problem:

    The actions_builds_leaderheads_specialists_atlas file is full, I'll see if I can find a way around that though...
     
  14. Jecrell

    Jecrell Ruled: Civ3 - Civ5

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    I noticed in game there are some subtle problems with the buttons and such. Instead of having a transparent background they have black backgrounds and such. Then I realized what you did.

    Don't use the atlas files to append things to -- it's much better to create unique DDS files that don't replace things and then referencing them individually. The less things replaced the better I say. If you really like the files like that you could probably create your own custom atlas database thingy -- but I prefer to keep it simple.
     
  15. thescaryworker

    thescaryworker Builder

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    The mod sounds great, but how do I install it?
     
  16. Greek Plunder

    Greek Plunder Civvidy-doo.

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    Also, for Japan, you could add Meiji for an alternate leader. I would say make him Financial/Organized, although you may want to change Organized, since Tokugawa has the same...

    EDITED: Oops, it looks like you've already added 'Meiji.' I should have downloaded the file before posting!
     
  17. blunt3d

    blunt3d Warlord

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    nice mod man, i was'nt really into the goofy moving heads... are you going to add anymore LH's? I can post some pics for the other leaders.
     
  18. Llotyhy

    Llotyhy Chieftain

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    Hehe, yeah, but the man was called Mutsuhito, Meiji means just enlightened, because that's what characterized his reign. ;)

    I've made the man philosophical/industrious though, unlike you suggested... Philosophical because of that enlightenment, and because of his realization that Japan needed to learn from Europe in order to become a great power in Asia... Industrious because of the enormous advancement Japan made in those years in terms of technology and production.
     
  19. Llotyhy

    Llotyhy Chieftain

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    Such a simple idea, and I didn't even think about it... thanks a lot, I will look around a bit how it works and how it looks, and then you'll probably find a difference when 1.1 comes out... :) Thanks! :D
     
  20. niffweed17

    niffweed17 Warlord

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    its a great mod, but if you want suggestions, i think the leaders you picked and the traits they carry could use some work.

    aztecs- itzcoatl is not a terrible choice, but i think that ahuizotl definitely deserves to be included more. hell, i think montezuma I did far more than montezuma II ever did.

    mali- sundiata agressive? that doesn't make too much sense to me. i'd change it to industrious/financial.

    furthermore, you appear to have three leaders being philosophical and agressive, namely alexander the great, stalin, and abraham lincoln. i don't understand the justification for either stalin or lincoln. i would recommend that stalin be changed to aggressive and organized, and lincoln be changed to philosophical and organized. philip II can be changed to aggressive and creative.

    two more leaders that i would love to see: chandragupta, who could maybe be philosophical and spiritual. charlemagne, perhaps expansive and creative or expansive and philosophical.

    the other thing is the favored civics, but to be honest none of the included civs make any sense, so i wouldn't fool around with them too heavily.

    sorry if this is a lot of nitpicking, but i look at the game from a perspective of historical accuracy.
     

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