You said that a rational person would conclude that Civ 5 would not have DRM. So you tell me.
No, I inferred that one could make such a conclusion without being mentally ill.
It is difficult to gauge the real impact of game piracy on the industry since it is impossible to find an unbiased source of information. However, since companies are willing to undergo significant development effort and inconvenience their customers in order to use it, it seems safe to conclude that the affect or at least the potential effect is severe in the eyes of the game developers.
They clearly think that the DRM is required in order for them to turn a profit from the game. Given that, discussing the merits of the game having DRM compared to being DRM free is as useful as discussing the merits of the game costing $39.99 compared to costing $4.99.
Good for consumers, bad for games company, not going to happen so who cares?
Mostly the game
developers say that they would like to have gone without DRM, or at least as unrestrictive DRM as possible, while the
publishers force the issue. Your argument still might make sense, though, as I recon economists and analysts are more likely to be hired on the publishing site.
Though, how can we conclude anything about the effects of going without DRM when no one is willing to try? (The reason of course being, publishers know by experience they
will make money on games released with DRM (even though they're still being pirated), but they have no idea what will happen if they go without. (Nor, obviously, do I, or I would be making a fortune right now.))
Does that mean I have to buy games that, in my eyes, are being deliberately made into lower quality products? No way, I wont put up with it, and neither should you.
"But it's Civ, man, you gotta play it!"
Not really. There are plenty of fun indie games out there, whose struggling developers need your money more than 2k.
"But if we don't buy games with DRM, they'll blame it on piracy and drop the PC scene altogether/ go out of business!"
Good. Then someone else will see the unfulfilled demand for PC games, note that there's probably some money to be made and fill the void. That's how capitalism works.
Of course I know that will never happen. People will continue to buy their mainstream industry games even if they have to give a blood sample to install them "because it's the new X, you just have to play it!" In the meantime I'll enjoy my DRM-less indie games, thank you very much.
Steam... Yeah, sure, I can kinda see the appeal of the community features, synchronizing saves across different computers, maybe even achievements... But I don't like having to run an extra layer of proprietary software in the background on my already strained system. I don't like the fact that Valve can block me out from the products that I payed for, and I don't like the fact that I can't make backups wherever and however I want. To put it bluntly, the less control I have over a product, the less compelling it is to me.
"But it's their product, so it's their prerogative to offer it under any terms they like."
Yes, sure, fine, but then they'll also have to do without my money.