Civ5Map to LUA-script Tools

I'd appreciate it if you did but don't feel obligated on my part. I already wouldn't have a map with TSL for all the Civs if you hadn't created this utility.
 
View attachment template.zip

Replace old "template.lua" with this file and convert your map.

Open lua-script, find function nORbConvWorld:FillResources() and set arResources as empty array. Like this:
Code:
local arResources = {};

If no bugs there, i will update first post with this template.
 
Anyone have a TSL map .lua that allows for random resource spawn from other mods in mplayer ?

Everything else I find has hard coded realistic resources that dont appear when running a modded mplayer.
 
Is it possible to count the actual number of individual resource tiles? And/or the number of tiles and the total of each resource?
ie. x <name_of_resource> tiles for a total of y
 
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