I'm trying to create a new unit (a mounted archer) using the starter project "new unit" in modbuddy. The gameplay part seems logical, but the artdef file is HUGE and hard to understand. I just want the new unit to look like the scythian horse archer and have the same symbol. The "peon" tutorial artdef file only contains the word peon once, somewhere in the middle. How do I tell the game that the new unit should use existing art? Where is the connection between gameplay and art data? There doesn't seem to be a 3d model reference in the XML that defines unit price, strenghts, movement points,... - just the reference towards the unit icons.