I'm somewhat curious what people think about the way the Maya are implemented in Civ6. One thing that particularly bugs me is how heavily they rely on farms, which I'll explain below. Now I realize that Mayan-time Yucatan probably looked very different from how current Yucatan looks (and I'll appreciate any insight into this from people who have knowledge on the subject), but as most people probably know, the area that was Mayan is today completely covered in jungle/rainforest (sample picture: https://cdn.theatlantic.com/thumbor...yucatan-peninsula/y01_1005663616/original.jpg). Yet the way Mayas are implemented in Civ6, they are even more motivated than other civs to remove all rainforests: Unlike the normal Campus, the Observatory doesn't get adjacency from rainforests, and the Maya need to plaster every tile with farms to get housing. Chichen Itza - which provides bonus yields from rainforest tiles - was and is literally a major Mayan town, yet this is the only civ that will have negative benefits from trying to maximize yields from that wonder. I realize we already have one civ (Brazil) that gets bonus adjacency from rainforest tiles, but couldn't they have done something else for Maya to give them a stronger rainforest flavor? Like bonus housing and happiness from rainforest tiles next to districts, perhaps stronger adjacency from rainforest to the Observatory (which would synergize favorably with the plantation adjacency bonus)? Or is my perceived link between Maya and rainforest feature actually a misconception, was the Yucatan developed as farmland back then?