Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 4,318
First, this is not an advise thread. I don't want advises for how to play and such.
That put, let's dig deeper into the subject : why that game angries me so much nearly every single time I touch it ?
There is multiple reasons. But the biggest in my eyes is the overrandomization of everything : not that I don't want randomization, it has always been the core of Civ games and what makes its incredible replayability, but the randomization in Civ6 is unbalanced. I mean, it allows things too much past the edges of what can possibly happen sanely.
Examples : some times you will have barbarians in every direction possible, sending their scouts to your direction, and you can't do anything with 1 warrior and a scout or a slinger, creating barbs uprisings in all directions. That is not playable.
In some other times, it is the spawning location that poses problems. You may have oceans east, deserts north, toundra south, and a close and strong foe west, against who you can't do a thing. (or maybe take one city)
Other times, the map random generation is to blame : you will have a huge mountain range that forbid you access to a great part of the continent.
It's just plain stupid. Not even talking about the AI behaviors : in Deity, if you have been spotted by one or several AIs, they will use their bonus units to declare war to you and take your only city. What can you do against that ?
No matter if you can win or not, sometimes (often), the situation feels so unbearable that you can't see the end of the tunel, and just rage-quit.
That happens too often to me. I don't like it.
Moderator Action: Please do not try to fool the auto-censor. We appreciate your using language appropriate to the forum rules in future. leif
That put, let's dig deeper into the subject : why that game angries me so much nearly every single time I touch it ?
There is multiple reasons. But the biggest in my eyes is the overrandomization of everything : not that I don't want randomization, it has always been the core of Civ games and what makes its incredible replayability, but the randomization in Civ6 is unbalanced. I mean, it allows things too much past the edges of what can possibly happen sanely.
Examples : some times you will have barbarians in every direction possible, sending their scouts to your direction, and you can't do anything with 1 warrior and a scout or a slinger, creating barbs uprisings in all directions. That is not playable.
In some other times, it is the spawning location that poses problems. You may have oceans east, deserts north, toundra south, and a close and strong foe west, against who you can't do a thing. (or maybe take one city)
Other times, the map random generation is to blame : you will have a huge mountain range that forbid you access to a great part of the continent.
It's just plain stupid. Not even talking about the AI behaviors : in Deity, if you have been spotted by one or several AIs, they will use their bonus units to declare war to you and take your only city. What can you do against that ?
No matter if you can win or not, sometimes (often), the situation feels so unbearable that you can't see the end of the tunel, and just rage-quit.
That happens too often to me. I don't like it.
Moderator Action: Please do not try to fool the auto-censor. We appreciate your using language appropriate to the forum rules in future. leif
Last edited by a moderator:

) And then TADA ! The City-State Congo (yeah right I think it's Congo) took let without wall appeared magically with walls and killed one of my man-at-arm besieging it. That was too much. Did I mention i didn't declare the war alone ? I befriend a close AI of him, and surprise declared in a treaty. If only that wasn't for that wall and those barbs... Man, that game is such a mess. I guess that's what makes it good, but sometimes it's kinda over the board as i mentionned in the OP. But absurdity can be fun after all, ain't it ?
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