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Civic changes

Discussion in 'Civ4 - Dragonia II Mod' started by strategyonly, Nov 17, 2007.

  1. strategyonly

    strategyonly C2C Supreme Commander

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    What happened to civic changes that were made and what needs to be changed. Plus need recommendations on what the team members think on what should be where, when these changes were made.

    http://forums.civfanatics.com/showthread.php?t=250758

    The civics in the thread started by Darque above is where the info is, but this is the place if you dont think its ok or have a better recommendation.

    Recap of what changes were made to the civics and more:

    Civics that were deleted:

    Free Religion, Environmentalisn, Emancipation, Universal Suffrage

    Civics that were added: now some did not change and are not listed:

    Government: Tribal Council, Monarchy, Republic, Plutocracy, Magocracy

    Labor: Tribalism, Slavery, Guilds, Free Labor, Guild Socialism

    Economy: Barter System, Capitalism, Socialist Economics, Free Trade

    Religion: Fundamentalism, Secularism, Holy War

    Added CivicOptions also:

    Military: Militia, Regular Army, National Service, Volunteer Service, Paramilitary, Pacifism

    Education: No Education, Basic Education, Apprenticeship, Religious Education, Scholarship

    Now when making the above changes it changed this:

    LeaderheadInfo:

    changed the below listed leaderheads from old civic listed to NONE for now, but what should they be now?

    Name Old Civic
    MASUKO - UNIVERSAL_SUFFRAGE
    ISEDO - REPRESENTATION
    TARNAL - REPRESENTATION
    SARIN - POLICE_STATE
    DOLRIEL - FREE_RELIGION
    FARAH - EMANCIPATION
    LYNITH - EMANCIPATION
    GULROTH - BUREAUCRACY
    ZHU - BUREAUCRACY
    ZIKULU - BUREAUCRACY
    CHIIMOGLI - BARBARISM
    HORTUSK - BARBARISM
    CITHETH - STATE_PROPERTY
    ONENDER - STATE_PROPERTY
    ASTA - SERFDOM
    BATLA - FREE_MARKET
    MORTARG - FREE_MARKET
    AOKATA - VASSALAGE
    KHANALI - VASSALAGE
    ARARAIN - HEREDITARY_RULE
    BRODFEAN - HEREDITARY_RULE
    HANRIC - HEREDITARY_RULE
    ISENIA - HEREDITARY_RULE
    ARGOG - NATIONHOOD
    GALADDOR - NATIONHOOD
    LOTHROND - NATIONHOOD

    Again when changing the civics the TriggerEventsInfo needs to be changed also: I put something in for the change for now, but this still needs to be changed to better suit the event:

    EVENTTRIGGER_TOO_CLOSE_TO_CALL was CIVIC_UNIVERSAL_SUFFRAGE changed to HOLY_WAR

    EVENTTRIGGER_CHARISMATIC was POLICE_STATE changed to FREE_TRADE

    EVENTTRIGGER_PARTISANS was EMANCIPATION changed to PARAMILITARY

    EVENTTRIGGER_CRISIS_IN_THE_SENATE was REPRESENTATION changed to CAPITALISM

    EVENTTRIGGER_NEW_DYNASTY was HEREDITARY_RULE changed to GUILD_SOCIALISM

    Plus again when i changed the civics it triggered the VoteInfos: that needs to be changed also:

    Deleting Vote: old one: Free Religion, Environmentalism, Emancipation, Universal Suffrage

    I hope this all makes some sense?;)
     

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