Civic Effect Ideas

Have you looked into Civ4Reimagined and the new civics effects it adds yet? Some of them are very good. Something that comes to mind are a number of different bonuses in your capital that increase with expansion. I especially like the gold bonus that scales with the number of different happiness resources you have, if that doesn't properly represent colonialism I don't know what will. There's also No Culture Flips, No disorder when capturing cities, extra yields from your state religion buildings, extra yields for specialist types (e.g. +1 Production for Priests), extra yields for buildings (e.g. +2 Production from Castle) etc. It's a real gold mine!
 
Oh thanks, I knew about the mod but forgot to look at it as a source of civic effects. Will check it out right away.
 
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