Civics micro management with spiritual...

Oho

Chieftain
Joined
Dec 28, 2005
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26
I am too lazy and get too carried away to try this but has anyone tried to micromanage civics with spiritual (no anarchy right?).

For example, if you have a number of cities constructing at closely the same rate switching to vassalage/theocracy for the single turn that new units come out, when for example renewing your defenders, and go back to what ever is your otherwise preferred for the next eg. free speech, pacifism ? Sounds conceivably viable idea but will in all likelihood require a ton of micro managing to synchronize unit completions.
 
You need to wait four turns between civic changes so you can't do exactly what you're describing. You can certainly switch to military civics for just four turns while you complete some units, though.
 
You don't need to MM excessively to maximise the SPI trait. I love SPI for this reason and switch civs a lot for economic, military or diplomatic purposes. If I'm using Theo+Vass for a few turns I might be happy to get a dozen units with the extra XP and won't worry about two or three that don't get there when I switch back.

I expect that long games, especially Marathon will have a harder time optimising builds for this, but I usually play Normal so I'm unfamiliar with build & anarchy times on the longer games.

Using Emancipation for grow new towns, Free Speech to blast out a bit of border culture, Pacifism for a quick Gt Person, Org Rel for Missionaries - all available to the SPI leader without losing turns to anarchy. A superb trait. :D
 
Cort Haus said:
Using Emancipation for grow new towns, Free Speech to blast out a bit of border culture, Pacifism for a quick Gt Person, Org Rel for Missionaries - all available to the SPI leader without losing turns to anarchy. A superb trait. :D

:goodjob: to that! I was addicted to Industrious for a while, and never got around to trying a Spiritual leader. My current game is with Saladin, and it's a lot of fun. Spiritual is a real boost to versatility, because you can always pick the right civic for the right time. It's like a virtual Swiss Army knife....

Off-topic: Don't underestimate the power of somewhat-lame UUs that don't have resource requirements! My current map stuck me without horses. Lucky for me that the Arabian UU is a Camel Archer. Knights without horses = :king:
 
If you don't change your civics at least 10 times in a game you're probably wasting the spiritual trait.
 
Shillen said:
If you don't change your civics at least 10 times in a game you're probably wasting the spiritual trait.

I agree. The key to the spiritual trait is the switching around. I also find that I can immeadiately switch to a new desirable civic instead of "holding" off to switch multiple civics at once.
 
Exactly, when civic changes become free you find yourself changing civics a lot more.
 
Love it! swith all the time, but I've grown to accustomed to it, so I'm trying to ween myself off of gandhi. when I go to war I like the experience bonuses, war weariness reduction if it goes too long. US for rushing and a production bonus. so many uses!
 
I used to partially train a number of unit before switching. Thus during five turn of 'graduation season', some city will produce 5 elite unit ;)

I also use the moment to build up food supply in GP city, before turning back to pacifism and turning specialist on defisit food. And running slavery at the same time also allows rushing some other things.
 
ekanata said:
I used to partially train a number of unit before switching. Thus during five turn of 'graduation season', some city will produce 5 elite unit ;)

I also use the moment to build up food supply in GP city, before turning back to pacifism and turning specialist on defisit food. And running slavery at the same time also allows rushing some other things.

now THAT's micromanagement.
 
Yes very good tips for spiritual micromanagment.. I think I see spirituality in a new light ! (pardon the pun!)
 
Bobbalouie said:
I love it cause when I"m asked to adopt a favourite civic, I don't have to say no.

and not only civic, religion as well. I switch religion constantly in my current game to get on an AI's good side for a couple of turns so I can get him/her to trade stuffs with me.
 
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