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Civics Mod 1.0 (Full Version)

Discussion in 'Civ4 - Mod Components' started by topsecret, Dec 13, 2010.

  1. topsecret

    topsecret Believer Supporter

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    Civics Mod 1.0
    Download

    :king:

    Description
    Spoiler :

    This mod adds 30 new civics, including:
    Government:
    Spoiler :

    Rule by Nobility
    Legalism
    Military
    Fundamentalism

    Legal
    Spoiler :

    Civil Law
    Manorialism
    Mesoarchy
    Oligarchy

    Labor
    Spoiler :

    Self Labor
    Religious Labor
    Indentured Servitude
    Industrial Labor
    Hired Labor

    Economy
    Spoiler :

    Faith Economy
    Barter Economy
    Corporatism
    Guild

    Religion
    Spoiler :

    Divine Right
    Semi-Free Religion
    State Atheism
    Religious Discrimination

    Military
    Spoiler :

    Citizen Army
    Mercenaries
    Guerrilla
    Religious Doctrine
    Professional Army
    Total War
    Proxy Warfare
    Enviromental Pacifism
    Field Doctrine

    Emancipation has been renamed and reworked but the name in XML is the same for easier merging.


    Credits: topsecret ; FK2006 ; strategyonly ; snipperrabbit!! ;

    (Sort of) Random Screenshots:
    Spoiler :








    Just place this in your BTS mods folder
    requires BTS 3.19
     
  2. keldath

    keldath LivE LonG AnD PrOsPeR

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    i like this!!

    well done!

    i might use it for my ol2 mod.
     
  3. AbsintheRed

    AbsintheRed Deity

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    Seems quite nice already!
    But it's going to be really hard to perfectly balace so many civics...
     
  4. topsecret

    topsecret Believer Supporter

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    Hmm...
    :hmm:
     
  5. Spasilac011

    Spasilac011 Chieftain

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    Is this mod adding more civics to your game?
     
  6. topsecret

    topsecret Believer Supporter

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    Yes, 30!
    I got tired of having the same choices over and over :mischief:
     
  7. j_mie6

    j_mie6 Deity

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    might have to add some of the military ones to Jamie'sFallOfRome if that ever gets done :D (hands full with Jamie'sRome2.1 and Jamie'sMedievalMod)
     
  8. topsecret

    topsecret Believer Supporter

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    You have to use strategyonly's Civics Screen mod, or else the list is too big and the civics mess up the screen.
     
  9. j_mie6

    j_mie6 Deity

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    yeah :p
     
  10. TrentonC

    TrentonC Warlord

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    I just noticed when playing with this mod the Free Religion civic fails to force you to drop your religion.
     
  11. topsecret

    topsecret Believer Supporter

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    Really? I'll look into it.
     
  12. TrentonC

    TrentonC Warlord

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    Did you ever discover what caused the crash?
     
  13. JoeyB98

    JoeyB98 King of Ohio

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    Lol. Fundamentalist State Atheism.

    Great mod though. Any way to make one civic disallow another?
     
  14. topsecret

    topsecret Believer Supporter

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    Yep. I had "Religious Doctrine" under military civics require a state religion. Even without choosing Religious Doctrine, it keeps you from switching religions. :crazyeye:
    I'll upload a fixed version, so just download the file again to fix it.
    Not without changes to the DLL. I think I saw a mod that does this, so I'll look for it.
     
  15. topsecret

    topsecret Believer Supporter

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    Alright, there is a way to make a civic require another, but not exclude another one. Even requiring another civic needs a DLL mod, but Asaf already made one here.
     
  16. platyping

    platyping Sleeping Dragon

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    Both exclude and require can be done in python CvGameUtils.
    Only thing is that AI do not understand why they can/cannot do this.
     
  17. Zlatko

    Zlatko CIW

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    Can someone help me about this? I want to add more civics, but i really don't know what to do. But in this mod you have same screen as i. I can add 10 civic per "CIVICOPTION_" but i want more.

    I want THIS
     

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