[BNW] Civilisation 5: Civilisation Not Working

Tommyd27

Chieftain
Joined
Mar 7, 2017
Messages
18
Hey guys,

I need some more Civ 5 modding help. I've done a remake of an old civilisation I once created and yet now it doesnt seem to work. (Does not appear when you choose to select a civilisation) However I have experimented with adding some new things, like starting with the sailing tech. (And it is partly unfinished but I just want to get the mod working this far.) This may be causing the mod to not work but I would like to see. Thanks For any help.

Edit: Logs dont seem to bring up anything more then the errors I got before the mod. I would upload them but apparently this site doesnt support .log files. If you need anymore information just ask
 

Attachments

  • Units.xml
    8.8 KB · Views: 313
  • Buildings.xml
    11.2 KB · Views: 307
  • Civilization.xml
    19.7 KB · Views: 293
  • Leader.xml
    11.7 KB · Views: 307
  • Trait.xml
    7.9 KB · Views: 302
  • DiplomacyResponses.xml
    65 bytes · Views: 153
You need to zip the mod itself from the game's MODS folder.

But taking a quick look through your files this is not correct
Code:
<ExtraFoundedCityTerritoryClaimRange>100</ExtraFoundedCityTerritoryClaimRange>
This will give each newly-founded city 100 extra tiles, not +100% of the normal number of tiles a city claims upon founding.

You can also stick your log file(s) into a zipped folder and attach that zipped folder, if necessary.
 
This is the mod, with the log file inside
 

Attachments

  • The Great British Empire (v 1).zip
    14.2 KB · Views: 180
As reported in database.log, these are not unique entries in the table
Code:
  <Colors>
    <Row>
      <Type>COLOR_PLAYER_BYZANTIUM_ICON</Type>
      <Red>0.223529411764706</Red>
      <Green>0.0</Green>
      <Blue>0.0</Blue>
      <Alpha>1.0</Alpha>
    </Row>
  </Colors>
  <Colors>
    <Row>
      <Type>COLOR_PLAYER_BYZANTIUM_BACKGROUND</Type>
      <Red>0.96078431372549</Red>
      <Green>0.0196078431372549</Green>
      <Blue>0.0</Blue>
      <Alpha>1.0</Alpha>
    </Row>
  </Colors>
<Type>COLOR_PLAYER_BYZANTIUM_ICON</Type> is already registered within the game in that table, as is <Type>COLOR_PLAYER_BYZANTIUM_BACKGROUND</Type>. This issue is being reported in Database.log here:
Code:
[169634.046] column Type is not unique
[169634.046] While executing - 'insert into Colors('Type', 'Red', 'Green', 'Blue', 'Alpha') values (?, ?, ?, ?, ?);'
[169634.046] In XMLSerializer while inserting row into table insert into Colors('Type', 'Red', 'Green', 'Blue', 'Alpha') with  values (COLOR_PLAYER_BYZANTIUM_ICON, 0.223529411764706, 0.0, 0.0, 1.0, ).
[169634.046] In XMLSerializer while updating table Colors from file XML/Civilization.xml.
The game therefore rejects the entire contents of file XML/Civilization.xml
 
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