interrupt_00h
Chieftain
Civilization 3: by yankees, for yankees.
I recently bought Civilization 3. That's great game, though lack of ability to choose starting technological level and low flexibility of map editor makes it somewhat boring to play twice. But all historical correctness problems of Civilization series are still here. Come on! Can you people hire some REAL historican? Ancient and Medieval eras are quite correct (though arguable), but Industrial and Modern eras are terrible! Let's make short analysys of inconsistences. First. Communist system of goverment should be named "socialist", and its main advantage is TREMENDOUS, FANTASTIC efficiency of labor - not 100% like in Civilization 3, but approximately 1500%-2000%. Game makers didn't caught the idea of five-year plans. In reality, ONE five-year plan is enough to turn banana-republic into world superpower. That was done twice under Stalin's command (about Stalin: WHY THE HELL HE IS NOT DEFAULT RUSSIAN LEADER???!!! WHY THE HELL LENINGRAD IS RENAMED TO SAINT PETERSBURG???!!!). Democracy DOES NOT give 150% efficiency - NEVER! Just look at modern Russia - change from communist country into democratic country decreased efficiency of labor SEVERAL TIMES! You probably love democracy, but that doesn't give you right to make historically incorrect statements. Second. Jet aviation. F-15 is a bad aircraft. It has EXTREMELY LOW maneurability and speed, comparing to MiG-29M; it locks target 30 TIMES LESS OFTEN, then MiG-29M; it's lock angle is 6 TIMES LESS BROAD, then lock angle of MiG-29M; it's range of fire is 8 TIMES LESS, then range of fire of MiG-29M; BUT IT IS MUCH MORE COSTLY, then MiG-29M! It is just expensive piece of junk compared to Russian counterpart! So, why the hell F-15 is a special unit?! Why not to make MiG-29M a special unit of Russia instead?! Third. Stealth aviation. In real world, Americans are the only civilization to use concept of Russian scientist Ufimtsev (it was Russians who invented stealth technology in 1960ies) in making jet aircrafts (more clever civilizations will use this concept to make stealth inalyots)! In real world, F-117 and B-2 are VISIBLE on Russian radars, and their aerodynamics equals aerodynamics of flying office desk. Why the hell F-117 and B-2 are introduced for all civilizations? And why the hell there is no concept of plasma stealth (Russian MiGs hide from enemy radars by creating plasma field - that is cheaper, more efficient and doesn't hurt aerodynamics at all - moreover, it reduces air friction) in Civilization 3?! Also, why ther is no Russian hypersonic aircrafts (they are much more deadly weapon than ICBM)!? Fourth. Strategic Defence Initiative. Everybody know that it is junk. You can intercept 25% of missiles, NOT 75% (in Civilization 3 SDI intercepts 75% of missiles). Also, why there is no methods to destroy SDI before it is activated? Russians invented many combat spaceships which can destroy SDI in seconds: Almaz, Polyus, Polyot, Skyph, Taran and so on. In reality, process of destroying enemy ICBMs consist of four phases. Phase one: destruction of missiles BEFORE they are launched. That can be done by many methods, but some nuclear silos are hidden, and many of them can endure direct nuclear impact. Phase two: destroy enemy missiles just before the launch. Jet fighters can do it, but they need to be close. Also, some missiles are heavily armored and cannot be destroyed by ordinary weaponry. Phase three: destroy enemy missiles in space. If sattelites are located close to the trajectory of enemy missiles, they can attack them. However, some missiles are heavily armed, and cannot be destroyed with ordinary weaponry, especially with weak lasers. Phase four: destroy enemy missiles in atmosphere. That is VERY hard, because some missiles have several warheads and can launch hundreds of false targets. So, nuclear confrontation is very badly modelled in Civilization 3. Fifth. Tanks. German panzer tanks. Are you guys forgot about Russian T-34 tank which beaten German panzers?! Also, most advanced tank in game looks like M1A2 Abrams. Is Abrams the most advanced tank in real life? DEFINETELY NOT - T-90 beats him! So, summarizing all I have said, this game was done by yankees and for yankees (heh, two of five goverment types are parties in USA - in reality, ONE party with two different names), who do not know history, only cheap propaganda. HIRE SOME REAL HISTORICANS!!! In reality, main problem of Civilization 3 is complete equalization of units. That is wrong. Tanks and aircrafts of scientific civilizations like Germany and Russia will ALWAYS be better then tanks and aircrafts of civilizations like America and Britain. Soldiers and scientists of communist states will ALWAYS be better then soldiers and scientists of republic and democratic states. Wars are not won by economy! Wars are won by engineers and scientists, and fool is the one who think diffirent. Time to understand it. Time to stop reading cheap propaganda books (like ones which tell that F-117 is "efficient" - Saddam Hussein shot one, Miloshevich shot one too (with S-125 - technology of 1950ies!)) and make some REAL historical research. By the way, why minor wonders in Civilization 3 do not include MGU building (build during Stalinism in Moscow) - it is the tallest building on planet build by prisoners (pyramids are much lower), and it is symbol of Soviet education system, which is admitted to be best education system ever. Lenin's mausoleum is also a piece of engineering art. Modern Russia cannot create anything like this. Nevertheless, Civilization 3 is great game. But it could be MUCH better if was based on real history!
Nevertheless, it is only a game - and a good one, I might add.
PS: Happy new year to everyone!
I recently bought Civilization 3. That's great game, though lack of ability to choose starting technological level and low flexibility of map editor makes it somewhat boring to play twice. But all historical correctness problems of Civilization series are still here. Come on! Can you people hire some REAL historican? Ancient and Medieval eras are quite correct (though arguable), but Industrial and Modern eras are terrible! Let's make short analysys of inconsistences. First. Communist system of goverment should be named "socialist", and its main advantage is TREMENDOUS, FANTASTIC efficiency of labor - not 100% like in Civilization 3, but approximately 1500%-2000%. Game makers didn't caught the idea of five-year plans. In reality, ONE five-year plan is enough to turn banana-republic into world superpower. That was done twice under Stalin's command (about Stalin: WHY THE HELL HE IS NOT DEFAULT RUSSIAN LEADER???!!! WHY THE HELL LENINGRAD IS RENAMED TO SAINT PETERSBURG???!!!). Democracy DOES NOT give 150% efficiency - NEVER! Just look at modern Russia - change from communist country into democratic country decreased efficiency of labor SEVERAL TIMES! You probably love democracy, but that doesn't give you right to make historically incorrect statements. Second. Jet aviation. F-15 is a bad aircraft. It has EXTREMELY LOW maneurability and speed, comparing to MiG-29M; it locks target 30 TIMES LESS OFTEN, then MiG-29M; it's lock angle is 6 TIMES LESS BROAD, then lock angle of MiG-29M; it's range of fire is 8 TIMES LESS, then range of fire of MiG-29M; BUT IT IS MUCH MORE COSTLY, then MiG-29M! It is just expensive piece of junk compared to Russian counterpart! So, why the hell F-15 is a special unit?! Why not to make MiG-29M a special unit of Russia instead?! Third. Stealth aviation. In real world, Americans are the only civilization to use concept of Russian scientist Ufimtsev (it was Russians who invented stealth technology in 1960ies) in making jet aircrafts (more clever civilizations will use this concept to make stealth inalyots)! In real world, F-117 and B-2 are VISIBLE on Russian radars, and their aerodynamics equals aerodynamics of flying office desk. Why the hell F-117 and B-2 are introduced for all civilizations? And why the hell there is no concept of plasma stealth (Russian MiGs hide from enemy radars by creating plasma field - that is cheaper, more efficient and doesn't hurt aerodynamics at all - moreover, it reduces air friction) in Civilization 3?! Also, why ther is no Russian hypersonic aircrafts (they are much more deadly weapon than ICBM)!? Fourth. Strategic Defence Initiative. Everybody know that it is junk. You can intercept 25% of missiles, NOT 75% (in Civilization 3 SDI intercepts 75% of missiles). Also, why there is no methods to destroy SDI before it is activated? Russians invented many combat spaceships which can destroy SDI in seconds: Almaz, Polyus, Polyot, Skyph, Taran and so on. In reality, process of destroying enemy ICBMs consist of four phases. Phase one: destruction of missiles BEFORE they are launched. That can be done by many methods, but some nuclear silos are hidden, and many of them can endure direct nuclear impact. Phase two: destroy enemy missiles just before the launch. Jet fighters can do it, but they need to be close. Also, some missiles are heavily armored and cannot be destroyed by ordinary weaponry. Phase three: destroy enemy missiles in space. If sattelites are located close to the trajectory of enemy missiles, they can attack them. However, some missiles are heavily armed, and cannot be destroyed with ordinary weaponry, especially with weak lasers. Phase four: destroy enemy missiles in atmosphere. That is VERY hard, because some missiles have several warheads and can launch hundreds of false targets. So, nuclear confrontation is very badly modelled in Civilization 3. Fifth. Tanks. German panzer tanks. Are you guys forgot about Russian T-34 tank which beaten German panzers?! Also, most advanced tank in game looks like M1A2 Abrams. Is Abrams the most advanced tank in real life? DEFINETELY NOT - T-90 beats him! So, summarizing all I have said, this game was done by yankees and for yankees (heh, two of five goverment types are parties in USA - in reality, ONE party with two different names), who do not know history, only cheap propaganda. HIRE SOME REAL HISTORICANS!!! In reality, main problem of Civilization 3 is complete equalization of units. That is wrong. Tanks and aircrafts of scientific civilizations like Germany and Russia will ALWAYS be better then tanks and aircrafts of civilizations like America and Britain. Soldiers and scientists of communist states will ALWAYS be better then soldiers and scientists of republic and democratic states. Wars are not won by economy! Wars are won by engineers and scientists, and fool is the one who think diffirent. Time to understand it. Time to stop reading cheap propaganda books (like ones which tell that F-117 is "efficient" - Saddam Hussein shot one, Miloshevich shot one too (with S-125 - technology of 1950ies!)) and make some REAL historical research. By the way, why minor wonders in Civilization 3 do not include MGU building (build during Stalinism in Moscow) - it is the tallest building on planet build by prisoners (pyramids are much lower), and it is symbol of Soviet education system, which is admitted to be best education system ever. Lenin's mausoleum is also a piece of engineering art. Modern Russia cannot create anything like this. Nevertheless, Civilization 3 is great game. But it could be MUCH better if was based on real history!
Nevertheless, it is only a game - and a good one, I might add.
PS: Happy new year to everyone!