ltarmstrong3
Chieftain
So cool. Hey if your got a few seconds what is the United Front social policy do? It's under the order tree.
I think that's the only one we lack.
Other player's city-state influence pointsdecrease 33% faster
So cool. Hey if your got a few seconds what is the United Front social policy do? It's under the order tree.
I think that's the only one we lack.
I checked out http://well-of-souls.com/civ/civ5_cities.html#social_policies
It looks like all policies are known but one:
United Front (Order) ist still missing
:this:
These are still missing.
We are missing the Nationalism policy as well.
From Arioch's:
Tradition +1 Food per turn in the Capital.
Aristocracy: +33% production bonus for Wonders.
Oligarchy: +33% combat strength for military Units fighting within the empire's borders.
Legalism: Reduces unhappiness from population in the Capital by 33%.
Landed Elite: 33% faster population growth in Capital. (requires Oligarchy, Aristocracy)
Monarchy: Purchasing tiles is 50% cheaper. (requires Oligarchy)
From Game Guide:
Tradition +2 Food per turn in the Capital.
- I believe this is the correct one.
Aristocracy: Wonders take -33% time to construct.
- that's just re-wording the same thing is it not
Legalism: -33% unhappiness in Capital City.
- again its just a re-wording
Landed Elite: +50% growth rate in Capital City.
- Looks like a number balance, not sure which is correct, but i'd go with the 33%
Oligarchy: Culture border growth doubled.
Monarchy: +20% combat strength to units within the empire's borders.
As for these two, its the same as the above but swapped around, simple rebalancing I guess.
So, you see, some similarities, but also some significant deviations.
Not really, most of it is re-wording, two numbers were tweaked, and two policies have swapped names and positions on the tree, however this also could just be an error on the guides part.
Text - ^^
Reasonable to assume both can be right at different times - or even that both can be wrong at the same time.
I find it odd that the guide would not include pre-requisite information for the policies...
Aristocracy: Wonders take -33% time to construct.
- that's just re-wording the same thing is it not
No, everyone gets them when the purchase the unlock for that tree.Whoever is first to discover/buy/get at one fo those "trees" like tradition e.g., will be provided with a unique bonus like eg. 1 more food per turn in your capitol plus the ability you chose, but all the other don't get that bonus and only the ability?