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Civilization II MGE User Interface Additions (CIV2UIA)

Discussion in 'Civ2 - Technical Support' started by FoxAhead, Oct 18, 2017.

  1. Blake00

    Blake00 Chieftain

    Joined:
    Sep 24, 2016
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    Male
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    Australia
    Nice work mate. Now it starts even when BiglyBT is running. :)

    And I too experienced issues with cities containing heaps of units but forgot to report it so thanks for fixing that too! :)
     
  2. FoxAhead

    FoxAhead Chieftain

    Joined:
    Sep 7, 2017
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    Male
    New version 1.12 (build 63).
    The author of civ2patch project @deeves updated his fix for CPU usage.

    Hi has added options for CPU throttling
    • Implemented a backoff to periodically increase the message wait timeout.
    • Exposed configuration to tweak CPU usage to accommodate different types of computers.

    Download
    https://github.com/FoxAhead/Civ2-UI-Additions/releases/tag/v1.12

    @deeves, thanks! and welcome back to CFF! :)
     

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