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videos are curently uploading - first video is aready processed - all videos should be available in the next 24h ..
This is a proof of concept LP .. I'm not a particularly good player and probably even worse speaker/commentator - the purpose of this LP is to illustrate how domination victory could be achieved on deity difficulty level on a pangea type map even late into the game (with a Honor policy start no less) timeline (AIs into modern/atomic/information era) by all but ignoring AIR related units... A big factor into this change on modern era military unit effectivity (Landship/Tank spam > GWB/Bombers) is due to the last balance changes - the 6/10 limit of air units limit per city eliminates AI stack of doom capability, cutting their defensive teeth ability to defend armored unit spam in all but the most favorable terrain configurations ...
The 2 city Honor opening - Machinery "Rush" (with NC & caravan science leech) is quite versatile not demanding a lot of land to expand at start nor a hammer heavy capital (not that it would not help having a great capital location (quite the contrary)) ... NC + 10 achers + 2 caravans + extras(granary/scouts/monument ..) by turn 80 is not such a tall order for even the worst starting locations... Workers get recruited free of hammer/gold cost , upgrade money (with generous discount from proffesional army) can mostly aquired by meeting City states (scouting), barb camp raiding , luxury gpt trades ...
That said this openening doesn't work on each and every map (total isolation prevents caravan science leech), getting cornered with one of the blood thirsty AIs (Zulu/Huns) as only neighbour makes diplomatically (nearly) impossible to guarantee the ~80 of peace you need at the start of the game to get ready for war .
A few words about ideology - best match by far (like a glove) with this strategy is of course Autocracy - but I cannot include it because in some games picking autocracy might be luxury that cannot be afforded (AI ideology pressure) ... That said I'm confident armor spam should be strong enough to win deity games even under order/freedom ideology ..
videos are curently uploading - first video is aready processed - all videos should be available in the next 24h ..
This is a proof of concept LP .. I'm not a particularly good player and probably even worse speaker/commentator - the purpose of this LP is to illustrate how domination victory could be achieved on deity difficulty level on a pangea type map even late into the game (with a Honor policy start no less) timeline (AIs into modern/atomic/information era) by all but ignoring AIR related units... A big factor into this change on modern era military unit effectivity (Landship/Tank spam > GWB/Bombers) is due to the last balance changes - the 6/10 limit of air units limit per city eliminates AI stack of doom capability, cutting their defensive teeth ability to defend armored unit spam in all but the most favorable terrain configurations ...
The 2 city Honor opening - Machinery "Rush" (with NC & caravan science leech) is quite versatile not demanding a lot of land to expand at start nor a hammer heavy capital (not that it would not help having a great capital location (quite the contrary)) ... NC + 10 achers + 2 caravans + extras(granary/scouts/monument ..) by turn 80 is not such a tall order for even the worst starting locations... Workers get recruited free of hammer/gold cost , upgrade money (with generous discount from proffesional army) can mostly aquired by meeting City states (scouting), barb camp raiding , luxury gpt trades ...
That said this openening doesn't work on each and every map (total isolation prevents caravan science leech), getting cornered with one of the blood thirsty AIs (Zulu/Huns) as only neighbour makes diplomatically (nearly) impossible to guarantee the ~80 of peace you need at the start of the game to get ready for war .
A few words about ideology - best match by far (like a glove) with this strategy is of course Autocracy - but I cannot include it because in some games picking autocracy might be luxury that cannot be afforded (AI ideology pressure) ... That said I'm confident armor spam should be strong enough to win deity games even under order/freedom ideology ..