Sostratus
Deity
Whoops. I meant culture and faith as two different things. I just meant that a lot of UIs seem like they default to giving culture and/or faith, (but maybe more heavily culture) and the problem with that is then people will compare them to each other and some of them will be deemed to be weak.I'm curious what you mean by this. There are... I believe 4 times as many culture/gold improvements as there are culture/faith improvements. And far more food/production as well.
Especially given how many of the UI were, historically, religious.
Given how many combinations there are between {food, prod, gold, science, culture, faith} I just find it too bad that so many seem to be trying to give you a bunch of culture. (And then so many UI have backdoor tourism as well.) There are only so many ways to make a culture UI interesting without making it a better or worse version of another one. I totally get how it happens- as you say, religious or cultural aspects- but there's still a bunch of ways to spice it up. Kind of how they could only add so many religion heavy civs to the game before some fizzle.