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[NFP] Civilization VI: New Frontier Pass Discussion Thread

Discussion in 'Civ6 - General Discussions' started by Eagle Pursuit, May 11, 2020.

  1. AntSou

    AntSou Emperor

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    The tweet says info is coming out today, and that always meant a video update. I just thought it was odd the video isn't there yet but set to private.

    Or it could even be a youtube thing where private videos no longer show up at all.
     
  2. Duke William of Normandy

    Duke William of Normandy King of England & Unofficial Welcoming Committee

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    That would make sense. After all, private videos are useless if people know about them.
     
    Jeppetto likes this.
  3. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Before NFP, they very rarely had private videos in the listing for First Looks and such. I think they used some kind of automated uploader.
     
  4. AntSou

    AntSou Emperor

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    Imagine learning in about 25 minutes that Corporations are only coming in March :lol:

    :sad:
     
  5. anonxanemone

    anonxanemone Warlord

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    Instability in society paves way for wild conspiracy theories. It looks like anxious civ players minutes before a info video behave similarly. Haha :D
     
  6. Myomoto

    Myomoto Prince

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    Industries and corporations ticks a major box on my wishlist.

    We know we have two modes left coming up. From game data leaks and some teasing by Firaxis we know that the next free mode in February is going to focus on barbarians, likely fleshing them out into some kinds of regional factions. The game data refers to tribes and types of barbarians, and there's precedent from Civ Rev

    The final mode is coming with a Civ, a new map(script?) and new world wonders. The game mode does not require any of the expansions, meaning it doesn't interact with game systems beyond the vanilla game (i.e. no loyalty, no governors, disasters, etc).

    I have two big wishes for new modes:

    The first is a world ideologies mode, where tourism will finally do something besides the CV in form of ideological pressure on other civs, and where conflicting ideologies will cause big diplomatic penalties to shake up the relationships of the late game. Admittedly this seems unlikely for the March update, as such a mode would most likely require R&F or GS for the loyalty system.

    The second is a health system with disease outbreaks in cities that can eventually turn into empire-wide epidemics, and with international trade can become full-blown pandemics. Proper sanitation would be important to maintain good health in cities (aqueducts, sewers) and the mode could introduce a few new buildings and units to match this theme. Potentially a late game spy mission in a research lab could even leak a deadly pathogen normally kept under containment to start disease outbreaks in enemy cities.
    under containment
     
    Last edited: Jan 20, 2021
  7. Duke William of Normandy

    Duke William of Normandy King of England & Unofficial Welcoming Committee

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    We didn't. :D Thank goodness.
     
  8. Alexander's Hetaroi

    Alexander's Hetaroi Deity

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    I must have missed this info. They confirmed we were getting a free game mode in the February update?

    I'd love a health system game mode too.
    But it would be a shame if it didn't interact with the World Congress/Emergency systems.
     
    Last edited: Jan 20, 2021
  9. SammyKhalifa

    SammyKhalifa Deity

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    I'd give health a big no, sorry. We don't need even more (almost redundant) systems. Use the last mode for expanding on specialists please. Make them much more desirable which in turn would make growing cities more desirable.
     
  10. Alexander's Hetaroi

    Alexander's Hetaroi Deity

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    I think if they were going to put it in it would have used the same mechanics as the Apocalypse mode.

    Diseases could have been a natural disaster and we could have gotten a Pandemic Emergency instead of Appease the Gods, which honestly I might have preferred more as I haven't touched the Apocalypse Mode yet.
     
  11. Myomoto

    Myomoto Prince

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    By the way, they billed the NFP as a year's worth of content, and the first pack was out in May. Does that mean we're getting a final free update in April after the March pack?

    My natural assumption was always that February was the last free content update.
     
  12. Pfeffersack

    Pfeffersack Deity

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    We will likely get. Aside from not releasing one would technically violate the idea of a "year's worth content", this question was asked a while ago in a dev live stream (I belive it was the one where they played the Pirate scenario, watched it on yt) and an 2k official said yes.

    Beside that, I still haven't entirely buried my hopes for a "Final Frontier Pass" - the closing statement of the December update vid could be seen as a hint ("cheers to one more year"). I'm aware that this just could be just a pun and/or directed to 2021 being another year after 2020, but well...I'm writing this in a forum called civfanatics and dreaming isn't forbidden :)
     
  13. Myomoto

    Myomoto Prince

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    Oh, that's great. I had kind of given up all hope we would see some kind of World Ideology mode based on the systems they made for the Secret Societies mode (the societies mimic extremely closely mechanically to the ideologies of civ 5). I figured as it was going to be a pretty close 1:1 mechanically of the secret societies it was going to be free (also because the last paid for mode in the March pack doesn't require any of the expansions), so I'm happy to hear they're potentially going to close out the NFP with a big bang.
     
  14. AntSou

    AntSou Emperor

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    At this stage in NFP I can share that the game modes have not met my, perhaps unreasonable, expectations (excluding the Shuffle Mode which I do use a lot). Oddly (to me), Heroes was the one I've found most enjoyable, maybe because I played that one in a 4 Hotseat game with no AI involved. It was great fun.

    As for Secret Societies, Dramatic Ages and Monopolies all have one issue or another which I feel end up detracting from the experience.

    Above all, I finally realise the people who were afraid the modes might be too disjointed were correct. It's not so much that the modes don't work well with one another, that's not an issue to me since I prefer to play one at a time, but rather that each, individually, does not feel appropriately integrated with the Base or GS ruleset.

    I was so looking forward to this latest mode that I'm mostly left with a sensation of how much better this would have been in an expansion. Of course, maybe a third expansion was completely unfeasible, and NFP was the best we could hope for. If that's the case, fair enough, but then I have three suggestions/wishes:

    1. Make sure Civ 7 base game is properly fleshed out so that you don't need to use part of the expansion content to cover fundamentals. Civ 6 base game was underwhelming to most people used to Brave New World. Paradox's Crusader Kings 3 accomplished this. It surpassed it's predecessor without a single expansion. The expansions can then be used to their fullest and nobody will feel the need for a third expansion.

    2. If ever we get modes in Civ 7, consider making them mutually exclusive with one another. That way there's more freedom to commit to each individual mode, rather than worry about incompatibilities. Also, as far as game modes go, I feel less is more.

    3. Most of the issues we see pop up with each update are found out within a few hours of gameplay. It's a bit silly. This needs a solution.
    ---

    Note: I still think I'll be playing Monopolies pretty often, once it's fixed. But it is disheartening to see yet another mode released in this state.

    Note2: I'm happy with the Civs and Leaders in NFP, even the ones I criticise, and I'm happy with the updates the GS ruleset got over this last year.
     
  15. Myomoto

    Myomoto Prince

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    All in all I'm left with a pretty melancholic sensation.

    It's pretty clear that the majority of the modes released are novelties that I will likely never enable again. So far, Shuffle, Dramatic Ages, and the Monopolies/Corps are the only ones I will consider using, but truth be told: I'm kind of over civ 6 at this point.

    The lacklustre end game, the bugginess, and the AI that's almost incapable of playing the game. Each is a chip or chink in my enjoyment that ultimately leaves me with a hollow/meaningless feeling for each game I play. Like I'm not really playing a game with actual meaningful decisions, I'm just playing with a funny toy that makes some noises and fancy colours based on input, but there are not really many TRUE consequences/decisions going on here.
     
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  16. InsidiousMage

    InsidiousMage Warlord

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    Although I still enjoy and get a lot out of playing the game, I really agree with this. I would love for Firaxis to fix and improve whats already in the game instead of adding more. The new civs and leaders have been fun but all of the modes have been lackluster and I only use Secret Societies. Monopolies was a huge let down, especially it just seems only really effect how fast you win a culture victory.
     
    Last edited: Jan 31, 2021
  17. conorbebe

    conorbebe King

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    What I'd really like is a massive polishing update that revisits aspects of the game that are in need of streamlining, refining, balancing, and bug-fixing. The new content is welcome, but I agree with the posts above that it doesn't feel as though it has been integrated as well as it could be, or play-tested to the extent it requires. Have my fingers crossed the April update will help in this regard, but honestly with Firaxis's track record, I don't see much changing.
     
    Last edited: Feb 1, 2021
  18. Josephias

    Josephias Emperor

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    If the game needed polish, the modes need even more polish, IMHO.

    I for one, I'll sign up for a FFP if instead of offering new modes, each delivery involved a in-depth review of each victory and/or mechanic: a more interactive science victory, revisit of tourism sources and great work game for culture victory, improved world congres for diplomatic victory... etc. Problem, it is dificult to "market" solving problems with things you already own, and adding new things is maybe not the best way to polish (but, on the other hand, working as an engineer, I know the push for "more" is often the enemy of the push for better, and the push for better also needs more funding).

    Of course, the civs alone might be the reason to market the pack, but there's few "big sellers" out there, IMHO. I guess, it depends on firaxis/2K selling strategy.
     
  19. anonxanemone

    anonxanemone Warlord

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    Maybe it's not a sustainable model? Parallel development of a years-worth of content released every month sounds like "development purgatory" bordering on "development hell". Introduction of new bugs every update seems to be a symptom of that.
     
  20. Myomoto

    Myomoto Prince

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    This is in generel just the kind of stuff we as an audience have kind of come to expect from a full scale expansion pack - which is exactly why I'm pretty disappointed they went for this piecemeal solution where nothing can interact with anything else, because somebody may not have bought DLC pack #2352.
     
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