Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 3,951
One downside of my idea is that a collapse would sparse your population through the map : it could be advantageous in terms of exploration, but it would be a nightmare to reunite all your people in cities if you want to do so. Or maybe it could be sort of automatic ?
There's also a problem with likeliness to collapse versus the currency that prevents a collapse : should you have 0% chance per turn if enough, or still say 1% per turn no matter what ? Obviously, I would like the second, to make it a feature that you don't forget if playing good (a la loyalty system), but it might unplease some players, not to mention with the micromanagement nightmare stated above.
Last, I would like each population unit to have a promotion tree, thing is : it could be a micromanagement nightmare too, especially during a collapse when you have to find who is where, and where you want to send it. Unless each specialization would change the unit looking, and the icon too, like hunters being in brown (bow or pike), soldiers in red, administrators in white, etc., unless each specific promotion tree has its own icon, because you know, colors are already taken by the civ belonging.
There's also a problem with likeliness to collapse versus the currency that prevents a collapse : should you have 0% chance per turn if enough, or still say 1% per turn no matter what ? Obviously, I would like the second, to make it a feature that you don't forget if playing good (a la loyalty system), but it might unplease some players, not to mention with the micromanagement nightmare stated above.
Last, I would like each population unit to have a promotion tree, thing is : it could be a micromanagement nightmare too, especially during a collapse when you have to find who is where, and where you want to send it. Unless each specialization would change the unit looking, and the icon too, like hunters being in brown (bow or pike), soldiers in red, administrators in white, etc., unless each specific promotion tree has its own icon, because you know, colors are already taken by the civ belonging.