TheGeoffey
Chieftain
- Joined
- Feb 12, 2025
- Messages
- 23
Because I'm a list nerd, I went through my subscribed mods and verified which ones do and don't work with 1.2.4 as of 8/20 in the afternoon Central time
only had a few failures - which is really good. These were tested from Steam. (in case you don't want to go through yours to figure out what's been murdered and what wasn't)
only had a few failures - which is really good. These were tested from Steam. (in case you don't want to go through yours to figure out what's been murdered and what wasn't)- City Hall - click on a settlement and all buttons and menus disappear. hard restart
- Ritual Practices - Looked right in the knowledge tree, but when the 'Establish new Ritual Practice' option appeared, no popup of rituals/religions
- Map Cheat Panel - kills all the buttons at game open
- Wonders Screen - Button with no icon on it; clicking it takes you to Hell
- Mod Settings Manager
- Improved Mod Page
- F1stDan's Cool U!
- Resource Resorts
- Ready or Not
- Fealty
- Policy Yield
- City-States Expanded
- Building Renames
- Historical Religions VII
- Compact Production Chooser
- Map Trix
- More Diverse Maps
- Random Maps
- More Natural Wonders
- Mundu Novus
- Players Slots per Hemispheres
- Power Overwhelming VII Supercheat
How can something like this stay unnoticed before the patch is released?