CivIV 101, Mansa's Ju-Co is nearly complete, and I am thinking of doing a sequel. Here is the place for those interested to let me know which leaders you might like me to use, or which traits you might like to see leveraged. In the last game, Mansa's financial trait was used to create a powerful cottaged capital economy, and although Spiritual did not shine to its full power, the Spiritual trait was taken advantage of to great extent by many advantageous civics changes.
I am inclined to demonstrate a specialist economy this time around, but I am not set on it. As for traits I think would be good, either Philisophical or Industrious are what I am leaning towards.
I think the 3 most powerful traits, or at least the ones I think can be most easily leveraged to great effect are Financial, Philisophical, and Industrious. This is no surprise because they directly amplify 3 very important resources in the game: Commerce, Great People Points, and Hammers. I think it is important for those who have some struggles in the game to have a good idea of how to leverage these 3 powerful traits. Since I have just done Financial, that is the only trait I won't be using for sure in CivIV 102.
I would also like any feedback on ways the games can be presented in a better way. Let me know if there are things you don't like, things you like, and especially, specific points of the game I may not have shown in enough detail. If there are specific things you have a problem with that you want covered, let me know, and I will try to accomodate.
-Xanadux
I am inclined to demonstrate a specialist economy this time around, but I am not set on it. As for traits I think would be good, either Philisophical or Industrious are what I am leaning towards.
I think the 3 most powerful traits, or at least the ones I think can be most easily leveraged to great effect are Financial, Philisophical, and Industrious. This is no surprise because they directly amplify 3 very important resources in the game: Commerce, Great People Points, and Hammers. I think it is important for those who have some struggles in the game to have a good idea of how to leverage these 3 powerful traits. Since I have just done Financial, that is the only trait I won't be using for sure in CivIV 102.
I would also like any feedback on ways the games can be presented in a better way. Let me know if there are things you don't like, things you like, and especially, specific points of the game I may not have shown in enough detail. If there are specific things you have a problem with that you want covered, let me know, and I will try to accomodate.
-Xanadux