http://forums.civfanatics.com/downloads.php?do=file&id=12885 See the releaseNotes at the end of the database entry. The biggest change is adding 50 turns to the 100-0 period. The Gallic campaign will take longer than history (most short things do!), so don't expect a mere 8 turns! Probably around 20, or less if enough troops are utilized. The second biggest play change is probably the roads. Please review: http://en.wikipedia.org/wiki/Roman_roads. At the end there are some dates for some of the segments along with maps. Can the roads be built as they were? Only legions and fabers can build via publicae. The 200AD scenario does not have all of the historical roads, you must complete some of the segments. Most of the strategic routes do exist though. Get to work! My Warlords is still jacked... I can load the mod, view the pedia, but not play. If warlords.exe is run from d:\civ4\Warlords (where it's been for years) it fails with an XML error, but if the dir is renamed it starts up just fine! The play test ended in 42AD, and I didn't get to look over things very well right at the end So please try this out and post if it's ok or not.