Civmodder IDE

lfgr

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Feb 6, 2010
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I'm programming an IDE for modding Civilization 4 Bts. It's based on Eclipse RCP.
Eclipse is a IDE for several programming languages and you can use it as base for your own IDEs or other Programs.
I call the program IDE because I plan to add a Python and maybe a C++ Editor later, for that I can use the plug-ins for Eclipse which are already there.

In the final version, it shall support editing the XML files with an form editor and text editor simultaneously. But the most important feature is the extensibility, so it will be possible to edit XML files of Mods with different Schemata, and modify the User interface.

A screen shot of the prototype comes soon.

I'm happy about feedback!

(Sorry, my English is very bad)
 
civModder.png
 
This looks very interesting what features will you have; Can this support schema changes?

Like I said this is very promising keep at it
 
What features are you planning exactly at the moment?
First of all I will release a test version, to explore the look and feel.
Can this support schema changes?
I want it to have four main features:
1. Support schema changes!
2. Side by side XML text file editing and editing with a form (you can see the form editor in the screen shot)
3. Working on many files of different mods simultaneously.
4. Customizing the appearance of the editors.
 
If you can do that it would be one of the most amazing things I've ever seen. When will you release the test version? Good job!
 
So when do you think you can release a beta version?
 
Whenever your ready and I will be glad to beta test for you.
 
If you have problems with account access (seeing the 2 names), or if something should get done with this thread, then you have to tell it, everything can get done here.

And ontopic: Nice to see that the developement is still going on :).
 
how is this project going, will be interesting to see it finished!
 
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