Civs on earth map

cashmoney

Chieftain
Joined
Oct 11, 2005
Messages
26
Looks like the mid east/european theater is going to be very crowded on an earth map.
Arabs, Egypt, and Persia in the mid-east.
Then you got england, france, spain, greece, rome,russia and germany in europe.
africa is basically empty with mali in north west. And the americans have all of north america to themselves to expand while inca and aztec are down in cenrtal/south america.
India, china, japan and mongols in the far east.
Should be alot of action in europe with wars and diplomacy but not much room to expand.
BUt plenty of room in africa and america to build but not much in the ways of trading.
cant wait! :)
 
cashmoney said:
Looks like the mid east/european theater is going to be very crowded on an earth map.
Arabs, Egypt, and Persia in the mid-east.
Then you got england, france, spain, greece, rome,russia and germany in europe.
africa is basically empty with mali in north west. And the americans have all of north america to themselves to expand while inca and aztec are down in cenrtal/south america.
India, china, japan and mongols in the far east.
Should be alot of action in europe with wars and diplomacy but not much room to expand.
BUt plenty of room in africa and america to build but not much in the ways of trading.
cant wait! :)

it was the same in Civ3.
 
It was not the same. The most notable difference is that there are no Zulu, I think.
 
civ 3 had more civs. zulu, native americans and more in asian as well to balance things out. now some continents are going to be basically empty.
 
A balanced earth map should take this into account by having much fewer useful resources and terrain tiles on the more sparse continents, even if this isn't quite realistic.

Also remember that civs that are very close together benefit by having increased trade and technology sharing - they are likely to be small but highly advanced, as opposed to bigger civs which are large, sprawling and much poorer.

Also, they'll have no neighbours to convert to their own religion, lessening their changes of gold increase, and no small wars to toughen up their troops.

This will all be even more significant in Civ4, where big isn't always best...

Chris

PS: first post hi :)
 
Well, that´s real life. Competition, proximity, everchanging alliances and wars are what defined this region on earth.
 
Mr. Blonde said:
Well, that´s real life. Competition, proximity, everchanging alliances and wars are what defined this region on earth.
:goodjob: Can't wait! :D
 
Anima Croatorum said:
Plus, back in the old days you never had all the civs on the map, some were mutually exclusive.
Yeah, but I would always end up (Civ I) getting Rome, France, Germany, AND Russia on the same 8-tile-wide Europe :lol:
 
Do you have to play all the Civs when using the world map or can you pick and choose the ones you want?
 
Well, you couldn't in Civ 3.

My guess is that you can't and have to edit the files manually to change what civs are in.
 
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