Wuddel
Warlord
So anyone tired the Civs with unique muskets? America/Osman/France? Since Longswords upgrade into them now they seem much more useful. Do they keep their special promotions down the tech path?
Yeah, I also thought the amount of musketmen replacements was dumb. And you missed spain. I aplaud the devs to making the caroleen a rigleman but in all honesty, they weren't. It was the mid to late 1600's ( 1660-1700 if my highschool/ college history classes stuck) and rifles weren't used in combat until the late 1700 (1770?) and weren't common until te mid 1800's
Rifling existed in northern Europe in the 16th century, but the weapons needed to be hand-fashioned by experts, so they were very expensive and rare. You hear about "rifling" and "rifled muskets" more in the 19th century because technology advanced to a point the barrels could be "machined".
Did the Caroleans have "rifled muskets" in the 17th century? Some probably did, but to the casual observer, anything 2+ foot long and shot a projectile was a "musket". I just attribute their combat value to their tenacity.
Wrong.
A rifled musket is a rifle (with grooved barrel). There is no real technological difference (except that they usually used percussion caps).
The difference is that they used Minie balls or other, similar ammunition allowing them the accuracy of a rifle combined with the loading speed of the musket.
Sure there's difference. Crafting those grooves in the barrel so they're the correct proportion and fluid is painstaking and very difficult by hand. Machines to mass produce them made them distributable to armies instead of wealthy peoples' novelties.
On a historical note, the Carolean is inaccurate because they fought with muskets while the Rifleman unit seems to represent American Civil War era line infantry (armed with rifle muskets). It should be a musketman replacement.
However, it is good that they made it a rifleman so there arent 20 types of muskets running around.
Some traits don't carry over after upgrades.There are 10 "UU promotions" a rifleman can have (plus 3 riflemen). That's the benefit of "keeping alive" early era UUs.
Jaguar, Maori Warrior, Mohawk, Legion (roads, meh), Berserker, Samurai, Janissary, Minuteman, Musketeer, Tercio.
Some traits don't carry over after upgrades.
In particular, road building for Legions does not continue when you make them into Longswordsmen (at least in Vanilla. Haven't played Rome in G&K yet).
As far as I know, the American Minutemen lose out on the free promotion if they are from upgraded longswords. Much like Samurai don't get their free promotion if they are upgraded ironnmen. Might seem like not a big deal, but that promotion is the last of the promotions, meaning that the last promotions take alot of exp to get, but minutemen get it for free. So Samurai get March fast for example, and minutemen can do that too.
I usually play America with a few horses and archers while getting heroic epic and barracks and the other exp building, then churn out 4-6 minutemen that last me long into the game. Makes America a pretty viable military powerhouse with those troops and B17s.
But for the other musketmen you don't need to do the same anymore, and thats fine.
Wrong.
A rifled musket is a rifle (with grooved barrel). There is no real technological difference (except that they usually used percussion caps).
The difference is that they used Minie balls or other, similar ammunition allowing them the accuracy of a rifle combined with the loading speed of the musket.
Since Minie balls were not invented till the mid 1800's (and the Caroleans dominated in the 1600's and just about nowhere else in history), the Caroleans should be musketmen. However, as I said before, the design choice of adding them as riflemen makes the early Renaissance a little clearer in terms of UU's.
Some traits don't carry over after upgrades.
In particular, road building for Legions does not continue when you make them into Longswordsmen (at least in Vanilla. Haven't played Rome in G&K yet).