Civup v2.3, Gem v1.12 Battle animations

Puer

Warlord
Joined
Jan 4, 2005
Messages
279
Location
Estonia
I started to play with animations turned on.
There no battle animation in case of enemy spearmen attacks my battle ram. Simply a visual issue but one must just wait few sec too see the results.

Btw, I really liked that you added "Aircraft Move Speed" mod. Also archer unit animations are too time consuming IMO. Can this be expanded also to archer units?

Another idea is to turn off friendly foreign units animations - so only your and your enemy units animations are displayed... can this be done somehow?

Spoiler :
/*
Aircraft Move Speed
The speed of aircraft movement.
The default VEM values are 400% of vanilla (four times as fast).
*/

UPDATE ArtDefine_UnitMemberCombats
SET MoveRate = 4 * MoveRate;

UPDATE ArtDefine_UnitMemberCombats
SET TurnRateMin = 4 * TurnRateMin
WHERE MoveRate > 0;

UPDATE ArtDefine_UnitMemberCombats
SET TurnRateMax = 4 * TurnRateMax
WHERE MoveRate > 0;
 
It's odd that battering rams might do that. I'll see what I can do.

I wish we could easily do the archer and friendly-foreign things. I feel the same about both, and actually wanted fast friendly-foreign unit movement ever since Civ 4. I believe it might be possible with a core mod, but I'm unfamiliar with the core modding process so far.
 
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