Coal Plant question?

Divaythsarmour

Adventurer
Joined
May 1, 2007
Messages
352
Location
Massachusetts USA
Supposing you build coal plants. Then later you build the 3 Gorges Dam. Are you still stuck with the unhealthiness of the coal plants - even though you now have power to all cities through the dam?
 
I believe so, this is new for BtS.

I built a hydro plant (which is effectively what the 3GD gives you in every city) when I already had a coal plant in on of my recent games and the pollution from the coal power didn't go away.
 
I tend to have coal plants in most of my cities by the time I get plastic (I think that is the tech that builds TGD) and never bother with another type of power plant.

I tend to tech assembly line then go through the bottom half of the tech tree getting the health technologys like refrigeration, medicine, biology, and a few others I forget which easily overcomes the health issues.
 
If thats true, they really need to get this fixed. Come on think about it, if a better source of power becomes available would a city really keep on using its coal plant?! This needs patching.
 
3GD is 100% nerfed in the new BtS.

Used to be, you got the power with NO pollution, and that was huge.
 
When you get another power source in the city with a coal plant, you will lose the :yuck: from the coal plant. The :yuck: from power remains regardless if it comes from a coal plant or any other source of power.
 
After you build factories and coal plants you lose half the population in those big production cities.

In my most recent game as Ceasar Augustus, I avoided the coal plants from assembly line all the way to plastics. I think I detoured somewhere in there to pick up biology and medicine (for hospitals etc.). Then after building the 3GD there was no population loss.

I didn't think to look to see if power is causing :yuck:.
 
I usually beeline Plastics so I can get the Three Gorges and save on building any powerplants. But yes power gives you one unhealthy face from your factory whether it's from coal, hydro or The Three Gorges wonder.
 
Production cities won't need much more than 12-15 population anyhow ... delaying power until Plastics is fairly sub-optimal. That said with aggressive resource trading its not hard to get a production city up the 15-17 range around the time of assembly line. Also once you have the :hammers: infrastructure in place it becomes very easy to fill in the :health: infrastructure to support it. At the end of the day of your 20 tiles *some* are going to be mountains/deserts/water tiles anyhow so just hitting size 15 is more than enough to maximize :hammers: output.

Honestly I think people worry far too much about :yuck: and city size.
 
If thats true, they really need to get this fixed. Come on think about it, if a better source of power becomes available would a city really keep on using its coal plant?! This needs patching.
Well, we still use coal plants in real life despite being able to use clean and safe nuclear power, so....
 
A coal plant gives you +4 unhealthiness, 2 for coal and 2 for Power. Once you build the 3GD or another plant (Hydro or Nuclear) you lose the +2 unhealthiness from coal for the plant (you still get that extra +2 unhealthiness from coal for the factory though) but you still have +2 unhealthiness from Power.
 
this is yet another reason why building tightly packed cities is better than spreading them out. If all of your cities have no more than 12 tiles to work anyway, you won't be worrying too much about health, and you can build coal plants, airports, even industrial yards in every city. Throw in corps and now your size 12 cities are as productive as the AI's size 20 cities, and you have more.
 
You only loose the 2 :yuck: from coal. If your really worried about it you could always just build recycling plants.
 
IIRC (and it's quite possible I don't) the 2 :yuck: from power is not removed by building a recycling plant. You probably didn't mean that though.
 
here is how you get rid of it(only in hotseat games).

Have the other players spy destroy the coal plant. May take fun out of game but I love having two civs beating up everyone together.

An ally can save your life
 
Why are you still arguing about it? The answer has already been given.
Coal plants really cost you NO unhealthiness after you have another source of power in the city.
3GD, Hydro, or Nuclearl Plant give +2 unhealthiness "from power". Coal plant provides +4 unhealthiness "from power", and 2 are gone after another power source is available.
edit: Recycling centers do not affect "power" unhealthiness
 
okay so coal plants cause unhealthiness from power AND from coal access (which could be pillaged, I suppose). Do other power plants cause unhealthiness from power? Where does that come from? Does it come from the factory?
 
Any source of power supplied to a factory will cause 2 :yuck: . If you don't have a factory, there is no need for power (and all power improvements require that the city have a factory built). I haven't checked what the effect of the 3GD being built on a continent for for the cities on that continent that do not have a factory, but I would assume that those cities without factories will not get any :yuck: .
 
IIRC (and it's quite possible I don't) the 2 :yuck: from power is not removed by building a recycling plant. You probably didn't mean that though.
I don't have BTS so unless they changed it, I think its 2:yuck: from coal with the coal plant, and I think there is some :yuck: from power when you have factories. Hmm, I'll have to look at it again.
 
Top Bottom