pdescobar
Moo, baby. Moo.
I'm curious if anyone has done any extensive testing on coastal fortresses. They seem to have 3 characteristics:
- A "Naval Power" of strength 8 which supposedly will take pot-shots at enemy boats much like a unit with a Zone of Control.
- A "Naval Bombard Defense" of 8 which should (I guess) cause naval bombardment vs that city to miss more often that it would against a city without a coastal fortress.
- Finally, "a 50% defensive bonus against naval attacks" which is listed in the civilopedia and appears to be in the BIC/BIX in a hidden field which can't be accessed from the editor.
How well do these work? I'm most curious about this final ability as I don't even understand what it means. Since ships cannot directly attack a city and bombardment should be covered by the bombard defense, the only thing I can figure is that it applies to amphibious assaults. Either that or it was an idea that was abandoned but still remains in the documentation. So, have any studies been done on these things?
- A "Naval Power" of strength 8 which supposedly will take pot-shots at enemy boats much like a unit with a Zone of Control.
- A "Naval Bombard Defense" of 8 which should (I guess) cause naval bombardment vs that city to miss more often that it would against a city without a coastal fortress.
- Finally, "a 50% defensive bonus against naval attacks" which is listed in the civilopedia and appears to be in the BIC/BIX in a hidden field which can't be accessed from the editor.
How well do these work? I'm most curious about this final ability as I don't even understand what it means. Since ships cannot directly attack a city and bombardment should be covered by the bombard defense, the only thing I can figure is that it applies to amphibious assaults. Either that or it was an idea that was abandoned but still remains in the documentation. So, have any studies been done on these things?