this is five ideas
i think that it would be cool that if u build a city on a continent seperate from yours by ocean squares, it could be a colony, and u could have seperate options for them and if u treat them badly they could revolt and attempt getting their own independence or you could give them their independence, and that would be cool.
the second idea is that it could be that the game could merge with rise of nations, where u can see the cities and the land as if you where there and you can choose where u build, send armies through them, and it would make combat much more dynamic and strategic. You could choose where you build, and then you slowly see buildings change as you proceed. Even with this, you can zoom out and see the map like normal civ games to scroll, and see a single unit which would represent the army, but for combat zooming would be needed.
My third idea is the idea of developed and developing nations, and how using the second idea you can see the poverty, or the glory of a nation that are in the same time period.
my fourth idea would be seperate currencies, and stock exchange, which would have a major impact on how players develop their economy. This would apply more to industrial and modern eras and would be interesting to see
my last idea is creating an actual future age, instead of having future technology research. It could make the game longer and quite interesting
i think that it would be cool that if u build a city on a continent seperate from yours by ocean squares, it could be a colony, and u could have seperate options for them and if u treat them badly they could revolt and attempt getting their own independence or you could give them their independence, and that would be cool.
the second idea is that it could be that the game could merge with rise of nations, where u can see the cities and the land as if you where there and you can choose where u build, send armies through them, and it would make combat much more dynamic and strategic. You could choose where you build, and then you slowly see buildings change as you proceed. Even with this, you can zoom out and see the map like normal civ games to scroll, and see a single unit which would represent the army, but for combat zooming would be needed.
My third idea is the idea of developed and developing nations, and how using the second idea you can see the poverty, or the glory of a nation that are in the same time period.
my fourth idea would be seperate currencies, and stock exchange, which would have a major impact on how players develop their economy. This would apply more to industrial and modern eras and would be interesting to see
my last idea is creating an actual future age, instead of having future technology research. It could make the game longer and quite interesting