Warlord Mike
Chieftain
Hiya
I've tried to search for these, but my searchy-fu must be getting weak because I've come up dry. A beginner needs help, basically. I'll go ahead and ask now. First the two "real" questions:
1. Colonies
By colonies I mean building a galleon, showing in a settler or two and a warrior of some kind and setting off towards greener pastures ('nuther continent). However, in Fratcal and Continents maps (which I usually play) almost no matter how I beeline to the New World it's already 100% settled, maybe a little patch in the middle of a desert is free. With what kind of strategy or on what kind of map is colonization easier? I imagine Archipelago is one, but I'm not that water-happy.
2. Effective expansion
Basically, what's a good way of getting more than four cities early on without warmongering? I pretty much always run into my neighbours or get sidetracked (and thus eventually run into my neighbours) at four cities, and it seems that if I dedicate all four cities to expanding the empire I get ransacked by enemies (Barbarians or Shaka, usually) within a few turns. Any smart ideas to help me out? Playing Warlord difficulty here (yes, I do suck at the moment)
And then the more or less "dumb question":
One-Man's-Land
Basically, the idea is having a whole island/continent to your pretty little self. This has happened to the AI on a few occasions on Fractal, but not to me, so I imagine that the easiest way to go about this without reducing the amount of rivals dramatically would be to WorldBuilder-edit my settler onto a lone continent and edit any rivals out of it. Does this affect the game somehow? Eg. do I still get a normal Hall of Fame entry (normal being Ethelred the Unready...)? Also, has anyone done anything similar? What were your feelings on the matter?
All replies will be appreciated.
Regards, Mikey
I've tried to search for these, but my searchy-fu must be getting weak because I've come up dry. A beginner needs help, basically. I'll go ahead and ask now. First the two "real" questions:
1. Colonies
By colonies I mean building a galleon, showing in a settler or two and a warrior of some kind and setting off towards greener pastures ('nuther continent). However, in Fratcal and Continents maps (which I usually play) almost no matter how I beeline to the New World it's already 100% settled, maybe a little patch in the middle of a desert is free. With what kind of strategy or on what kind of map is colonization easier? I imagine Archipelago is one, but I'm not that water-happy.
2. Effective expansion
Basically, what's a good way of getting more than four cities early on without warmongering? I pretty much always run into my neighbours or get sidetracked (and thus eventually run into my neighbours) at four cities, and it seems that if I dedicate all four cities to expanding the empire I get ransacked by enemies (Barbarians or Shaka, usually) within a few turns. Any smart ideas to help me out? Playing Warlord difficulty here (yes, I do suck at the moment)
And then the more or less "dumb question":
One-Man's-Land
Basically, the idea is having a whole island/continent to your pretty little self. This has happened to the AI on a few occasions on Fractal, but not to me, so I imagine that the easiest way to go about this without reducing the amount of rivals dramatically would be to WorldBuilder-edit my settler onto a lone continent and edit any rivals out of it. Does this affect the game somehow? Eg. do I still get a normal Hall of Fame entry (normal being Ethelred the Unready...)? Also, has anyone done anything similar? What were your feelings on the matter?
All replies will be appreciated.
Regards, Mikey