I'd like to open a discussion on the balance of Colonists and Pioneers. Some potential questions for discussion: 1.) How satisfied are you with their placement in the tech tree? 2.) Should they grant more/less buildings and populations (and if so, should their production/upgrade cost be changed) upon creating a new city? If so, which buildings should (not) be included and how much population should be included? 3.) How often and in which cases do you use either type? 4.) In which scenarios are they worth the increased culture&science cost and other costs, including opportunity costs, for example from losing the stuff from the city you're razing to make space for the new city and having to invest heavily in new buildings in the new city? 5.) What would you change if you could?