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Comanthir Civ (Elf)

Discussion in 'Civ3 - Graphics Modpacks' started by CivArmy s. 1994, Jul 6, 2004.

  1. CivArmy s. 1994

    CivArmy s. 1994 Chieftain

    Joined:
    Feb 7, 2004
    Messages:
    3,641
    Location:
    Campinas, Brazil
    The files are:
    http://www.civfanatics.net/downloads/civ3/civs/comanthyr01.zip
    http://www.civfanatics.net/downloads/civ3/civs/comanthyr02.zip

    Bonus: Foreign screen just using faces in the Middle Age. The other icons r in this same age
    http://www.civfanatics.net/downloads/civ3/civs/comanthy_all_EXTRA.pcx

    Civilization: Comanthyr
    Bonuses: Religious and Scientific
    Title and leader: King Zaor
    Best/shunned government: Monarchy and Fascism (Despotism)
    Aggression: 03 (moderate)
    Cultural group: European
    Noun: Elf
    Adjective: Elven
    Colors: Light Green (Greek) and Dark Green (Aztecs).
    UU:Elf Archer
    Civilopedia entry: RACE_COMANTHYR



    Cities:
    Cormanthor
    Myth Drannor
    Aryvandaar
    Shamel Othreier
    Illefarn
    Orishaar
    Thearnytaar
    Eillur
    Miyeritar
    Keltormir
    Siluvanede
    Uvaeren
    Yrlaancel
    Semberholme
    Evereska
    Sharrven
    Jhyrennstar
    Vyshaantar
    Llewyr
    Arcorar
    Yuirwood
    Eaerlann
    Syorpiir
    Satyrwood
    Intevar
    Rystall Wood
    Yrlaphon
    Teshar
    Elmwood
    Ondathel
    Shadusk
    Myth Ondath
    Myth Iiscar
    Myth Nantar
    Myth Adofhaer
    Myth Dyraalis
    Sheshyrinnam
    Kerradunath
    Dlabraddath

    Military leaders:
    Lord Nym
    Aravilar Braegen
    Eltargrim Irithyl
    Tehlmar AUdark
    Hastos Auglamyr
    Scientific ones:
    Queen Amlaruil
    High Lady Imizael
    Puorlass Ammath
    Namyriitha Alastrarra
    Uschymna Durothil

    Civilopedia:
    In the year -10000 DR, the month after the drow had left the surface, elves of the remaining races began to disappear from their homes. This was The Summoning by Corellon Larethian, leader of the Seldarine. He brought these chosen elves -- 150 of the Gold, Moon, Green, and Sea Elves -- to a wood far east of the conflict, untouched by elven strife. This place, called Elven Court, became the forum for settling differences and restoring peace among the elves.
    Ironically, the beginning of the peaceful settling of differences in Elven Court sparked subtle warfare in the elven homelands. The Vyshantaar gold elf clan feared the worst -- if the Ilythiir elves could be transformed and banished from the surface realms, so might the Vyshantaar, they reasoned. The rulers of Aryvandaar, led by their Coronal Giilvas Vyshaan, began to quietly and covertly persecute the High Mages and priests of Illefarn who had called Corellon's power forth. As Illefarn lost its rulers to this seemingly-mysterious persecution, it and its colony in the Llewyrrwood were annexed. Those hoping to escape the so-called 'Vyshantaar Empire' fled to the remnants of Shantel Othreier, now reduced to less than a third of its former glory. Other elves eventually fled to the mountains of the Moonshae Islands, calling their land Synnoria, after the elfqueen who led her Llewyr peoples to this island sanctuary.
    Within two centuries, Coronal Giilvas Vyshaan's forces controlled all of the elven lands, except for the still-independant Keltormir. The first drow civilizations underneath southern Faer?ntinued to harass the Vyshantaar forces, which inadvertantly helped the Keltormir escape annexation.
    Content that the greatness of the Gold Elves was secure, the Coronal and his aides decided that the time had come to establish the fabled Elven Homeland, the island nation of Evermeet. Elves still searching for a new home wished to thrive in a land never touched by the greed of others, and begged for the opportunity to live in the new world.
    Several noble houses were chosen for the honor of settling the island: Durothil, Evanara, and Alenuath for the Gold; Amarillis, Moonflower, and Le'Quelle for the Moon. In addition to the nobles, several families of commoners and skilled workers came to populate the island and turn it into a true elven paradise. Somehow, they were aware that Green elves lived already in Evermeet, living in harmony with the little piece of Aryvaandor, attuning the magical Weave around the island to be uniquely Elven.
    Leading the expedition was Keishara Amarillis, a High Mage descended from a fabled female warrior from before the Sundering. The Durothil clan, the first leader of the Gold Elven people, chose Rolim the third son of their patriarch to travel; when he reached Evermeet, he married the wife chosen for him, Moon elf High Mage Ava Moonflower, and he graciously accepted the title and responibilities of High Councilor centuries later when Keishara answered the call to Aryvandor (circa -9400 DR).
    Elves did not regularly travel to Evermeet for several millennia. It wasn't until -833 DR that the elves began leaving their mainland homes in earnest, venturing forth to the island haven.

    Elf Archer, the UU:
    This unit was done by Embryodead
    It replaces Longbowman and has one extra offensive point.
     
  2. Neomega

    Neomega Chieftain

    Joined:
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    Messages:
    11,261
    What is C3B?

    I like how you actually made him era-specific. Very Cool.
     
  3. Goldflash

    Goldflash Grumpy Old Man

    Joined:
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    5,749
    Location:
    Land of King James
    C3B Civ 3 Brazil.

    Anyway,, I think you spelt 'Coromanthir' wrong, Civs ;D A few of thoes Cities are Forgotten Realms Towns (including the Capitol, Myth Drannor). The Coromanthor is the giant forest in central Fearûn in which many elves lived at one point, then abandoned, and are now returning to. But whatev :D
     
  4. Ogedei_the_Mad

    Ogedei_the_Mad Caffeinated Khagan

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    Very nice. Definitely one of your best work. :)

    The era-specific animations definitely offer a lot of room for creativity. :goodjob An interesting thought: Elves in the modern world? ;)
     
  5. tjedge1

    tjedge1 Writer of writerly things

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    Central Texas
    Really cool. Nice to have another elf to choose from. One that is era specific. I might have to add elves to my epic game.
     
  6. CivArmy s. 1994

    CivArmy s. 1994 Chieftain

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    Thank you!


    Actily i'm not a expert in Elven stuffs, other guy did the characteristics, including citi list and civ name, so, I don't know if the name was typed correctly :confused:


    Thank you!
    Oh, the modern one is the first Elf-Matrix :lol:


    Thank you!
     
  7. Raw is War?

    Raw is War? Soul Reaper

    Joined:
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    Location:
    Leeds, UK
    The elves in the epic game? COOL :D
    Nice work there CivArmy :thumbsup:
     
  8. ASA Dragon

    ASA Dragon Dragon of Secrets

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    112

    Sorry to be bringing up older threads .... This would actually be good for anyone who is thinking of making a Shadowrun Mod. It is a mix of sci-fi (matrix,etc.) and fantasy (elves, etc.). There are actually a couple of elven nations (tir tairngire and Tir Na Nog) ..... Once I have all the necessary components to start modding, this might be something I will try (after the long put-off L5R mod, of course).
     
  9. CivArmy s. 1994

    CivArmy s. 1994 Chieftain

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    I did the new version of this civ, artworks and files in post number 01.
     
  10. Plotinus

    Plotinus Philosopher Administrator

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    I didn't like the old version. But the new one is great. Top-notch improvement!
     
  11. tjedge1

    tjedge1 Writer of writerly things

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    Awesome. I'll download it and turn the American civ I have into elves!
     
  12. Rod

    Rod Chieftain

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    hello,

    definitivly top improvement, even when I preferred the industrial-style of the old version. The new industrial-version looks ... new. But the new style modern version is simply great. There you really get this Shadowrun-Killerelf-feeling ;)

    (just for notice I never really liked ShadowRun, but I like how they completely turned the concept of Elves to be more .. pragmatic ;) )
     
  13. Snorken

    Snorken Chieftain

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    Very nice, it could work as a Brad Pitt leaderhead, too. :) ;)
     
  14. Camber

    Camber Resident Family Therapist

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    Excellent, I appreciate getting all the names with the files. This is my first choice for a human origins race, if I include one in my sci-fi mod. (meaning, the race that settled Earth and we're all descended from, if you buy the sci-fi notion that we're descended from extraterrestrials rather than neanderthals.) It would be cool to have a remnant of them living on Venus in biodomes, just waiting for us to develop the technology to come and find them.
     
  15. mrtn

    mrtn Shaven not stirred

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    CivArmy, it seems that you use a bad method to create the tiny _CULTI and the _all pcx's; you have lots of transparency problems in this head too. :( Do you change the size after applying the magenta, or something? :hmm:

    I've fixed them for the Medieval-only ones.

    Thanks for the head. :)
     

    Attached Files:

  16. CivArmy s. 1994

    CivArmy s. 1994 Chieftain

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    Thanks for have enjoyed more one LH friend! :cool:
    I have a doubt: the problem with transparence happens when I did not converte the *.pcx files to "256 Indexed Color", did it?
    Well, I'll tell the process, maybe u find the error: I inject Magenta (255,0,255) in the background, I cut the circle in the three kind of faces of each of the four eras, paste them in the file with magenta background, then I convert it to "256 Indexed Color".

    thanks for help! :goodjob:


    @to the other posters: Thanks for have enjoyed more one LH too!!! :)
     
  17. mrtn

    mrtn Shaven not stirred

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    Ah, you probably get semi-transparent edges around the circles, that'd explain it.
    I make it like this:
    Copy the background-part from another LH.
    Copy all the faces, and transform them to the right size. Put all these layers under the magenta background. Cut off the edges of faces that may stick into each other.
    When it all looks good, merge the layers and index it.
    You see the difference? :)
     
  18. CivArmy s. 1994

    CivArmy s. 1994 Chieftain

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    No, I didn't :( :cry: The process looks like the process that I'm using. I read the text many times and I didn't see the difference yet :(
     
  19. jorde

    jorde Leaderhead Engineering

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    I think the only difference is that you have to place the magenta colour manually on the position of the palette it needs to be, instead of leaving it in the position the program automatically assigns it.

    Well, at least I think THAT was my problem, that I hoped I've solved in the last LHs
     
  20. mrtn

    mrtn Shaven not stirred

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    OK, I'll try to reword it. :)
    First you place all the heads, right? Don't cut circles, use square heads.
    Then you copy the background from a file from the game, i e everything but the circles.
    Paste this over the heads, so that the circles are created this way.

    Cutting circles are usually bad, as that create a semi-transparent fringe around the picture, which you then fill with magenta, so that you get magenta fringes around the circles.
     

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