Commander Bello
Say No 2 Net Validations
Combat seems to be calculated in 2 subsequent rows, or better, calculation and display seem not to be linked very closely.
As you may see in the attached save, the Sumerian Galley south of Babil gets attacked by a Barbarian Dromon (changed the Barbarian naval unit from Galley to Dromon). It is a bombardment.
When it is displayed, nothing seems to happen.
But, after you have managed all your cities, and the turn actually starts with enabling you to move your units, suddenly you here the explosion and see that Galley loose some hitpoints.
This effect is confusing when you have several naval attacks and bombardments going on. It may be a special problem of Barbarian naval attacks, though...#
Nevertheless, although this effect seems to be related to the modification I did, I think it really is a (at least minor) bug, since not the results or something similar, but the sequence of the events are confusing.
Save game
As you may see in the attached save, the Sumerian Galley south of Babil gets attacked by a Barbarian Dromon (changed the Barbarian naval unit from Galley to Dromon). It is a bombardment.
When it is displayed, nothing seems to happen.
But, after you have managed all your cities, and the turn actually starts with enabling you to move your units, suddenly you here the explosion and see that Galley loose some hitpoints.
This effect is confusing when you have several naval attacks and bombardments going on. It may be a special problem of Barbarian naval attacks, though...#
Nevertheless, although this effect seems to be related to the modification I did, I think it really is a (at least minor) bug, since not the results or something similar, but the sequence of the events are confusing.
Save game