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Combined Operations by the AI

Discussion in 'Civ4 - General Discussions' started by Bushface, Jan 19, 2006.

  1. Alpedar

    Alpedar Warlord

    Jan 9, 2006
    I never tried to solve this, but what comes into my mind:
    1) Air scouting can be higly boosted with carriers
    2) Two layers of ships. First line is to spot enemy (so they can be old, only their sight is important) Second line around one movement range (for destroyers around 8 squares) from shore dense enough to provide 2-4 ships who can intercept.

    Blou spots are scout ships (can be anything, even fishing ships). Blue circle their vision range.
    Red Ds are Destroyers, red circles are their movement ranges.

    Black numbers are how many Ds can attack ship in that area.

    In this picture, they are to much far to provide afective defense, but i hope it shows basic idea.

    Once carriers and fighters arrive, they (with some escort) should be bit infront of destroyers.

    PS. : And if they get through, you have autosave and you can turn on show friendly move)

    Attached Files:

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