1. Well, I find the fact that your cities cannot combine their forces to build a Wonder, or a Project strange.
It's like you only have city states the entire time who refuse to cooperate unless it's for units, and even then, it's kind of odd.
I think that there should be an option for collaborating an effort to build a wonder, or at least be able to "donate" hammers to another city.
This would be perfect for someone like me, who will end up in a war where my main production city ends up on the wrong side, or a useless position that would cause reinforcements to come in far too late, but I have a "normal" city right on the borders of the enemy, which I could really use for quick units.
2. Why does it seem like even though an ally has a 20 unit stack right outside of the enemy's borders, they still do not listen to your commands.
I also think that you could just click on "You should attack/go to", then click on the location, but you couldn't tell them to attack something that they would have less than 50% odds against, or they will refuse, because there will always be that lot of people who will just ally with someone to waste all of their troops against a tank that they donated to the enemy, only to get peace, then attack the defenseless person.
It's like you only have city states the entire time who refuse to cooperate unless it's for units, and even then, it's kind of odd.
I think that there should be an option for collaborating an effort to build a wonder, or at least be able to "donate" hammers to another city.
This would be perfect for someone like me, who will end up in a war where my main production city ends up on the wrong side, or a useless position that would cause reinforcements to come in far too late, but I have a "normal" city right on the borders of the enemy, which I could really use for quick units.
2. Why does it seem like even though an ally has a 20 unit stack right outside of the enemy's borders, they still do not listen to your commands.
I also think that you could just click on "You should attack/go to", then click on the location, but you couldn't tell them to attack something that they would have less than 50% odds against, or they will refuse, because there will always be that lot of people who will just ally with someone to waste all of their troops against a tank that they donated to the enemy, only to get peace, then attack the defenseless person.
D). Your idea would be a lot better than the plain old 'you should attack city x'.