Combining Mods?

Avynth

Chieftain
Joined
Jun 8, 2006
Messages
6
just wondering, is there a way to combine mods? specifically i want to use Dale's Combat Mod with basically any game i ever play b/c it's so awesome, haha, but i also want to play Fall from Heaven II, is there a way to load DCM and FfH2?

edit: oh, and OT, but while i'm here, how do you create unit models? not just new skins for already pre-existing units (too, how do you do that?) but i want to create whole new unit models, please point me in the right direction, i've been looking and looking and haven't found it yet
 
Avynth said:
just wondering, is there a way to combine mods? specifically i want to use Dale's Combat Mod with basically any game i ever play b/c it's so awesome, haha, but i also want to play Fall from Heaven II, is there a way to load DCM and FfH2?

edit: oh, and OT, but while i'm here, how do you create unit models? not just new skins for already pre-existing units (too, how do you do that?) but i want to create whole new unit models, please point me in the right direction, i've been looking and looking and haven't found it yet

The first part, you're going to have to go through the XML and changes some things around.

Unit Models, but try and look at the stickied threads.;)
Here's a link to the right thread.
 
Avynth said:
just wondering, is there a way to combine mods? specifically i want to use Dale's Combat Mod with basically any game i ever play b/c it's so awesome, haha, but i also want to play Fall from Heaven II, is there a way to load DCM and FfH2?

The short answer is no.

The long answer is that even if you had the source code from both of the mods and you were wlling to go through and manually integrate them and work out any compatibility issues, by the time you got it all working there would probably be a new of either mod out and if you wanted the new stuff you would need to start all over again.
 
sepamu92 said:
Forgive me if I'm wrong, but can't you simply put all the code for Dale's Combat Mod into CustomAssets, then load the mod normally? I could be wrong as I don't know much about the coding involved in either mod.

No, both mods are SDK mods. That only works for very simple mods (ones that dont modify the same files), and even then its anyones guess if it will work or cause problems.
 
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