Weird.
I'll try to disable Apache and Huns civs and repeat test, maybe it just my box throwing bugs.
![]()
Edit: ok seems disabling custom civs didn't change anything (they even weren't spawn on this map), with custom LH's my game can't pass turn. Well nevermind, i'll continue to hunt bugs without them.
The unit and building I posted about are extant in your save game so they must have spawned. Where did you get the extra civs from?
both are apache items...
They both were in svn but removed, i just kept them.
Have a weird bug, I have a Coyote Warrior that is near an enemy unit, but it will NOT attack the unit? (see screenie) but it will move anyplace else on that same move?
<UnitInfo>
<Class>UNITCLASS_COYOTE_RUNNER</Class>
<Type>UNIT_COYOTE_RUNNER</Type>
...
[B]<iCombatLimit>0</iCombatLimit>[/B]
<iAirCombat>0</iAirCombat>
<iAirCombatLimit>0</iAirCombatLimit>
...
</UnitInfo>
Minor problem with dynamic naming. error only happens with "City State".
Actually it's a major problem and it was causing crashes, but I fixed it yesterday or the day before. You're still getting this with the latest SVN? Does it persist across a save and load? If so please post the save game
@SO - reason is a (probable) issue in the unit XML:
Code:<UnitInfo> <Class>UNITCLASS_COYOTE_RUNNER</Class> <Type>UNIT_COYOTE_RUNNER</Type> ... [B]<iCombatLimit>0</iCombatLimit>[/B] <iAirCombat>0</iAirCombat> <iAirCombatLimit>0</iAirCombatLimit> ... </UnitInfo>
iCombatLimit of 0 means it can take off a max of 0%, and if it can't do any damage it doesn't let you attack with it. Suspect this should be 100
It did not persist across a load. I have just downloaded SVN to 883.
When I liberate island cities -> New civ created -> New civ is my vassal -> Created vassal civ goes free of me and declares war to me -> My civ declares war to everyone else. Everything happens in a row automatically.
So I find myself with war to everyone just after I click liberate cities. Is that intended?
Issue still occurring where razed city gets religion spread to it. Not a fatal error, but a bit odd.
Error in Great Prophet name.