My tweaked version is out!
Changes:
- Major deposit amount now (3, 4, 6, 4, 7, 7) and minor deposit amount now (1, 2, 2, 2, 2, 2) for Uranium, Horses, (land) Oil, Iron, Coal, Aluminum respectively.
- Sea oil can be found in amounts of 2 and 3. Overall amount is not changed.
- Minor deposits of strategic resources are now distributed based on number of major civs. More civs, more minor deposits.
- Resources can spawn everywhere now, except snow hills and ocean tiles, all according to Civilopedia. (maybe we can get oil to spawn in ocean too?)
- Notable new spawnpoints: stone on bare hills, uranium on jungled hills, tiny amount of uranium and iron in tundra forest, bananas in marsh.
- Sheep is back from near extinction. Don't worry, they aren't everywhere like they were before.
- Overall, there are more horses and iron tiles in small amounts, fewer coal, oil, aluminum tiles in larger amounts, and uranium tiles are more scattered in tiny amounts.
Functions modified (for
@tu_79):
- GetMajorStrategicResourceQuantityValues
- GetSmallStrategicResourceQuantityValues
- PlaceOilInTheSea
- PlaceStrategicAndBonusResources
- PlaceBonusResources
EDIT: Any reason why luxuries seem to tend to stick together?
EDIT 2: Hope Maria won't try to build her whole fleet here. At least Boudicca to the west has a bigger inner sea to use her navy.