rightfuture
Emperor
- Joined
- Mar 11, 2008
- Messages
- 1,649
The 'ONE' MOD
The Ultimate Mod of Mods with the purpose of bridging and combining the best and the best so that we can all have the best CIV game ever.
This is your mod, not just mine. I hope to make the best dream team collective as possible.
After personally and constantly wanting to create the Ultimate Civilization Mod and Ultimate Civilization Game, and finally being inspired by the efforts and conversations of:
Eduhum
http://forums.civfanatics.com/showthread.php?t=482333
and
TheKingOfSpace
http://forums.civfanatics.com/showthread.php?t=484339
and
jtanner28
A New Dawn: Resurected!
http://forums.civfanatics.com/showthread.php?t=471396
and
Mattygerst
http://forums.civfanatics.com/showthread.php?t=463918
Hello All RoM Players - Please Read
I think that most of these mod ideas and people are thinking most of the same things, and we would get a lot farther if we combined our efforts.
We stand on very common ground. We all want to play a better Civ IV mod if not a better Civ Game. Some of us are happy, but improvement is our goal.
(I don't think most of us were to avoid a Civ 6 if we could dream it up and make it the way we want it, tomorrow)
In basic I believe we can be on the same page. We can surely work out most of our differences.
I think it could be great to try to combine efforts to meet all of our goals.
We all want the same thing, a better version and a continued version of the same type of game.
When it all comes down to it, we are pointed in pretty much the same direction.
Better, improved, stable, complete, more ideas, less clutter, better AI. Fast games and long games.
I think we can work together to find these things. We certainly will find it better together.
The One mod is to be done in the spirit that all of the great mods were started and with the collective best of your dreams.
I suggest we start a project to bridge the best of the best, and to create a Dream Team to create what we all really want, an unlimited version of our best ideas so that we have a chance to play the best mod and the best Civilization game ever! This is meant to be a real mod and not some pipe dream that frustrates people, because it has this or doesn't have that. We intend to start with the best parts of everything
1. The best parts of everything that already exist. So that we can agree.
2. The best modders possible: To create a Dream Team to create better and faster.
3. The best philosophy possible: So that people are free to create and so that all ideas are heard. Debate is there to come up with better solutions. Progress will be on the best solution we can agree on. Ideas for the future will be free to explore anything.
4. The Best Community possible: Hoping to combine the communities of all the great mods so that all ideas can be heard and debated so that we can collectively come up with the best game and the best Civ Mod ever!
Here is my current plan. I am open to almost anything. Help me do 1 better and improve it. This is just a basic outline for starters (any better idea is always welcome):
1. Start with C2C because for many people it already is. It is not meant to replace this mod or any other, but to make them better by freeing their philosophy and taking their best parts.
It has
BUG
REVOLUTIONS (OPTIONAL)
DALE'S COMBAT MOD
REVDCM
RISE OF MANKIND
AND (RAND) - RISE OF MANKIND - A NEW DAWN
already in it and is taking it several generations past.
2. Keep C2C and this mod bridged. That means ideas and help following both ways so that both improve and share code. It is in our best interests to bridge and stay open to as many good mods as possible. Development on C2C will continue to improve this mod and vice versa (I Hope)
3. Try to merge together the best major mods out there, and improve them. Make all the rough and disagreeable parts experimental or optional. And make a lite version of the core accessible to older pc's.
Suggested mods currently are:
C2C: Cavemen2Cosmos
AND 2.0: easy to keep them on the same page
ROM: There is a huge community who want these ideas reconsidered and progress continue, this project continues this idea.
The K-MOD: often considered to be the perfect streamlined improvement to Civ IV. (Probably the 1st consideration for a merge)
Legends of Revolutions: Another great extension that seeks to create a expansion pack of community trimmed mod components and does a great job.
and probably at least
Navigable Rivers (which the C2C team is considering merging in at some point with rivers differently)
Merging the first 2 together (C2C and K-MOD) is probably a good first step.
4. Try to build a team. I am here to keep it on course as a leader or step aside to the greats. The goal is to have the best people, to have a Dream Team, and I hope that we are supported by the leaders/creators/modders of the the great mods as friends, and once they see our united purpose, the leaders of our joint project to the benefit of all mods. This way we can explore new ideas and tackle problems together, like C2C did with Multi-Map development, and can share in a United Community Project to create the best of the best.
5. Create a basic version, a Lite Core, that is a complete game,
-that plays on old machines,
-quickly and without any annoying features and
- that can be bridged and maintained with the unlimited larger main project easily. This mod will be tilted more as a complete AND2.0 / K-MOD streamlined mod with no possible annoying features or experimental/controversial parts.
6. Compile a single wishlist of an ideal future Civ game to be a design document and roadmap outline. This can be anything, the Dream Team and Community can debate it down to the most plausible workable outline to start with. (We can start it now, here, in this thread; feel free to lay out what you think).
Start with imaging your best ideal Civ game and future ideas.
It will include the best of what we all want.
-Existing features from Mods.
-Mods we would love to see included.
-Features from other games. Sim City, Age of Empires, even the good ones from Civ V or What could be Civ 6, etc. (I will make a list here, just let me know what your inspirations are.) This is your chance to dream and create a wishlist!
- Ideas from game design documents and forums. With ideas the sky is the limit, My job is to help them find reason. Anything is worth considering at first, don't limit yourself. We will find a way to keep the less popular ones in check and viable as options so that the gameplay is not limited.
7. Once the Dream Team is together, and we have a working core from existing mods and a outline for a plan, we will be in a position to see what to do next.
Everyone who wants to help will have a role, and the entire community will have a voice. We can take this anywhere so let's try to take it in the direction we all can agree with.
I do believe that any obstacle can be overcome or at least parked until we can work it out. Debate, ideas, and participation should be open, but the best of the best of the best ideas and people should rise to the top so that we can get to reality and make the best Civ IV mod and game ever. It may never be perfect, be we can try.
It's up to you to step up and help make it a reality faster, better stronger, harder.
So I think this is a good start. If you have a better idea (trust me this is just a thrown together start) improve me and join. I'm here to help make sure the best ideas are heard and the best people involved correctly.
For the love of Civ please help me make this dream reality. I want to play and help create the best game possible! I hope you do to. Please let me know what you think and join in!
New Year, New effort, Let's see what we can continue and improve, as well as what we can dream up.
The One Mod - Mod of Mods.
This is just my opinion, to inspire a bridge, and freeform ideas, merges, unity and more, (not to one up, replace, or make C2C obsolete)
To improve, inspire, re-imagine and unify all ideas about Civ, C2C, Future Mods, and what can be done.
The Ultimate Mod of Mods with the purpose of bridging and combining the best and the best so that we can all have the best CIV game ever.
This is your mod, not just mine. I hope to make the best dream team collective as possible.
After personally and constantly wanting to create the Ultimate Civilization Mod and Ultimate Civilization Game, and finally being inspired by the efforts and conversations of:
Eduhum
http://forums.civfanatics.com/showthread.php?t=482333
(conversation thread worth following)I've thinking and
Why don't we, all the community, stop and finish all the things that each one is doing and we organize ourselves to collect all the work and coolness each mod has such as maps, civs, techs, etcetcetcetc..... we can and make the
official fanmade third expansion for civilization 4?
I am dead serious
and
TheKingOfSpace
http://forums.civfanatics.com/showthread.php?t=484339
(conversation thread worth following)I can't speak for anyone else, but for me, C2C is Gaming Enlightenment. C2C is making me question the purpose of games other than CivIV. Why bother with them now, when they will never be as good as CivIV with C2C? Civilization V can never be what C2C is. How can I possibly be excited about Europa Universalis IV now? And to think that C2C is NOT EVEN COMPLETE? To think that the Prehistoric Era is NOT EVEN FINISHED??? I fear that if multi-maps are ever made a possibility, that I will fuse to my PC chair due to not moving from it. And should I die fused to my chair, it will be worth it. There will be no reason to move, as C2C is that good ALREADY. To think of what it has the potential to be..... it has the potential to be THE Video Game. The Ultimate and Absolute, never to be rivaled by anything, EVER. How could ANYTHING compare to a game that literally spans the whole of human existence?
That is all.
and
jtanner28
A New Dawn: Resurected!
http://forums.civfanatics.com/showthread.php?t=471396
It is possible that AND2.0 can become the core project. Possibly with a K-Mod Merge and a C2C lite core Merge. (it is even feasible to combine the projects for the sake of the community)Hey everyone!
I just wanted to let everyone know that I have asked Afforess for access to the SVN so that I can try to finish AND 2.0. He said that I could take over management of AND. It's a huge responsibility and I'll try not to mess it up. I'm in the process of getting approval from the forum moderators to be able to edit the OP of the main threads for the mod.
I'll be going through the bug report thread and trying to compile a list of current issues that need attention. Any help on the current issues would be appreciated. I may also need help with SDK, XML, and/or Python issues. There's a lot to do.
I updated the SVN this morning to rev 571 with flitz's Coinage fix. The only file I edited was CvPlayer.cpp. This was mostly just to make sure I have proper access to the SVN. More code changes will come soon.
My other plan is to write a new installer for AND in NSIS. InstallJammer is apparently no longer available.
I'd really like to see AND in a finalized state. It's one of the greatest mods ever hosted there on CFC and I feel honored to be allowed to work on it. Almost like taking a crayon to the Mona Lisa...
Eventually I'd like to incorporate some of the newer AI improvements that are being developed by Karadoc in K-Mod and AIAndy and Koshling in C2C.
Hopefully together we can pull AND back from it's near-death experience and finish the vision of Afforess.
Thanks!
and
Mattygerst
http://forums.civfanatics.com/showthread.php?t=463918
Hello All RoM Players - Please Read
(to be filled in)Hello Everyone...
Recently I have created (and had created with the help of karadoc) an efficient, symptom-free mod with the goal of expanding on it to include the best aspects of ROM.
The mod currently has its base with K-Mod. There is NO BETTER mod than K-Mod in terms of efficiency, AI gameplay, and gamespeed.
I have included BAT graphics as well as Mastery Victory (while fixing all of the bugs) from here at ROM:AND.
My next step is to move forward with updating the tech tree, leaders, civs, units, corps, resources from ROM:AND to this new mod I have created.
If anyone would like to help with ideas, please do so. I will be posting my mod on the forums within the next couple days.
Right now my goal is this:
Take what I have (a bug-free version of KMod, Bat graphics, Mastery Victory, GEM map) and add a CONDENSED version that includes the BEST from ROM:AND for:
-Civs & Leaders
-Units
-Buildings
-Techs
-Wonders
-Resources
-Corporations
Does anyone else have any other thoughts? My idea is to get the best of ROM basics and move forward for now.
Thoughts, ideas, and discussion are welcome...
I think that most of these mod ideas and people are thinking most of the same things, and we would get a lot farther if we combined our efforts.
We stand on very common ground. We all want to play a better Civ IV mod if not a better Civ Game. Some of us are happy, but improvement is our goal.
(I don't think most of us were to avoid a Civ 6 if we could dream it up and make it the way we want it, tomorrow)
In basic I believe we can be on the same page. We can surely work out most of our differences.
I think it could be great to try to combine efforts to meet all of our goals.
We all want the same thing, a better version and a continued version of the same type of game.
When it all comes down to it, we are pointed in pretty much the same direction.
Better, improved, stable, complete, more ideas, less clutter, better AI. Fast games and long games.
I think we can work together to find these things. We certainly will find it better together.
The One mod is to be done in the spirit that all of the great mods were started and with the collective best of your dreams.
I suggest we start a project to bridge the best of the best, and to create a Dream Team to create what we all really want, an unlimited version of our best ideas so that we have a chance to play the best mod and the best Civilization game ever! This is meant to be a real mod and not some pipe dream that frustrates people, because it has this or doesn't have that. We intend to start with the best parts of everything
1. The best parts of everything that already exist. So that we can agree.
2. The best modders possible: To create a Dream Team to create better and faster.
3. The best philosophy possible: So that people are free to create and so that all ideas are heard. Debate is there to come up with better solutions. Progress will be on the best solution we can agree on. Ideas for the future will be free to explore anything.
4. The Best Community possible: Hoping to combine the communities of all the great mods so that all ideas can be heard and debated so that we can collectively come up with the best game and the best Civ Mod ever!
Here is my current plan. I am open to almost anything. Help me do 1 better and improve it. This is just a basic outline for starters (any better idea is always welcome):
1. Start with C2C because for many people it already is. It is not meant to replace this mod or any other, but to make them better by freeing their philosophy and taking their best parts.
It has
BUG
REVOLUTIONS (OPTIONAL)
DALE'S COMBAT MOD
REVDCM
RISE OF MANKIND
AND (RAND) - RISE OF MANKIND - A NEW DAWN
already in it and is taking it several generations past.
2. Keep C2C and this mod bridged. That means ideas and help following both ways so that both improve and share code. It is in our best interests to bridge and stay open to as many good mods as possible. Development on C2C will continue to improve this mod and vice versa (I Hope)
3. Try to merge together the best major mods out there, and improve them. Make all the rough and disagreeable parts experimental or optional. And make a lite version of the core accessible to older pc's.
Suggested mods currently are:
C2C: Cavemen2Cosmos
AND 2.0: easy to keep them on the same page
ROM: There is a huge community who want these ideas reconsidered and progress continue, this project continues this idea.
The K-MOD: often considered to be the perfect streamlined improvement to Civ IV. (Probably the 1st consideration for a merge)
Legends of Revolutions: Another great extension that seeks to create a expansion pack of community trimmed mod components and does a great job.
and probably at least
Navigable Rivers (which the C2C team is considering merging in at some point with rivers differently)
Merging the first 2 together (C2C and K-MOD) is probably a good first step.
4. Try to build a team. I am here to keep it on course as a leader or step aside to the greats. The goal is to have the best people, to have a Dream Team, and I hope that we are supported by the leaders/creators/modders of the the great mods as friends, and once they see our united purpose, the leaders of our joint project to the benefit of all mods. This way we can explore new ideas and tackle problems together, like C2C did with Multi-Map development, and can share in a United Community Project to create the best of the best.
5. Create a basic version, a Lite Core, that is a complete game,
-that plays on old machines,
-quickly and without any annoying features and
- that can be bridged and maintained with the unlimited larger main project easily. This mod will be tilted more as a complete AND2.0 / K-MOD streamlined mod with no possible annoying features or experimental/controversial parts.
6. Compile a single wishlist of an ideal future Civ game to be a design document and roadmap outline. This can be anything, the Dream Team and Community can debate it down to the most plausible workable outline to start with. (We can start it now, here, in this thread; feel free to lay out what you think).
Start with imaging your best ideal Civ game and future ideas.
It will include the best of what we all want.
-Existing features from Mods.
-Mods we would love to see included.
-Features from other games. Sim City, Age of Empires, even the good ones from Civ V or What could be Civ 6, etc. (I will make a list here, just let me know what your inspirations are.) This is your chance to dream and create a wishlist!
- Ideas from game design documents and forums. With ideas the sky is the limit, My job is to help them find reason. Anything is worth considering at first, don't limit yourself. We will find a way to keep the less popular ones in check and viable as options so that the gameplay is not limited.
7. Once the Dream Team is together, and we have a working core from existing mods and a outline for a plan, we will be in a position to see what to do next.
Everyone who wants to help will have a role, and the entire community will have a voice. We can take this anywhere so let's try to take it in the direction we all can agree with.
I do believe that any obstacle can be overcome or at least parked until we can work it out. Debate, ideas, and participation should be open, but the best of the best of the best ideas and people should rise to the top so that we can get to reality and make the best Civ IV mod and game ever. It may never be perfect, be we can try.
It's up to you to step up and help make it a reality faster, better stronger, harder.
So I think this is a good start. If you have a better idea (trust me this is just a thrown together start) improve me and join. I'm here to help make sure the best ideas are heard and the best people involved correctly.
For the love of Civ please help me make this dream reality. I want to play and help create the best game possible! I hope you do to. Please let me know what you think and join in!
New Year, New effort, Let's see what we can continue and improve, as well as what we can dream up.
The One Mod - Mod of Mods.
This is just my opinion, to inspire a bridge, and freeform ideas, merges, unity and more, (not to one up, replace, or make C2C obsolete)
To improve, inspire, re-imagine and unify all ideas about Civ, C2C, Future Mods, and what can be done.