These UUs are just so dominant and so fast! I suggest reading through the DCL Arabia game, or specific guides if you prefer, and getting to Chivalry ASAP!
Link to DCL thread:
https://forums.civfanatics.com/threads/the-deity-challenge-line-up-24-arabian-nights.545032/
I replayed the start a bunch of times to see how quickly I could get to Chivalry (T90). I used my notes in the DCL thread as a general guide, but with a few notable changes:
*did not research Philosophy, and therefore didn't build NC or Oracle. I think we had a lot more horses nearby in this map which encourages early production going into Chariot Archers. I had 14 ready to upgrade by T90, including 1-2 bought with gold and 1-2 bought with faith
*built settler instead of buying with gold. I reached 500 gold earlier in the DCL, though I think I prefer just building - it was only 5 turns
*got 2 caravans (for science) out very quickly. 1st caravan went to Persia, who I knew would be my first target (their 4 horse city); 2nd caravan went to Morocco, as did the 1st caravan after it finished it's initial run. One caravan became a food caravan to a low-pop captured city, while the other was lost when I DoW'd Morocco, just after T90.
*instead of getting any Honor policies as I did in the DCL, the only policies after Liberty went into Commerce, reaching Mercantilism
Capital captures and sweep order
T8x Persia. This became my 'West' army, with 7 Camel Archers. The other 7 Camel Archers former the 'East' army that hit Morocco, Babylon, and the Ottomans; they didn't make it to Egypt in time to attack any cities.
T97 Morocco - this was the only city of theirs I had to take
West army razed 2 more Persian cities, then
T104 Constantinople - this was the only city of theirs I had to take
T110 Babylon - had to take out 1 expo first
*Assyria asked me to DoW Egypt as I was moving my West army towards Assur; I agreed to, in 10 turns. Assyria started attacking 1-2 turns early, which worked out perfectly as they moved troops away from Assur and I didn't actually DoW Egypt (yet)
T120 Assur - only Assyrian city I attacked
*once they setted down, I bought a Longswordsman almost every turn until the end of the game
T127 Istanbul - razed 1 expo on the way; attacked 2, but didn't bother taking Bursa. A horseman would have helped speed this up; worth considering using the first 14 horses as 2 armies of 6 Camel Archers and 1 Horseman
T136 Thebes - Memphis took a little while, then 2 GG citadels and no need to worry about losing units in the final battle
Religion was Desert Folkore, Tithe, & Holy Warriors
Near the end of the game, when units from my capital wouldn't have had any impact, I forgot about faith long enough to accidentally product a GP, so I did enhance but it was meaningless.
Tech: at the end, I was 2 turns from finishing Gunpowder, at which point I would have put all my gold into Musketmen. Did not tech Machinery (1 comp bow from scout upgrade) or Philosophy. I did get Optics.
Link to DCL thread:
https://forums.civfanatics.com/threads/the-deity-challenge-line-up-24-arabian-nights.545032/
Spoiler Click the 'Spoiler' button to see more words :
I replayed the start a bunch of times to see how quickly I could get to Chivalry (T90). I used my notes in the DCL thread as a general guide, but with a few notable changes:
*did not research Philosophy, and therefore didn't build NC or Oracle. I think we had a lot more horses nearby in this map which encourages early production going into Chariot Archers. I had 14 ready to upgrade by T90, including 1-2 bought with gold and 1-2 bought with faith
*built settler instead of buying with gold. I reached 500 gold earlier in the DCL, though I think I prefer just building - it was only 5 turns
*got 2 caravans (for science) out very quickly. 1st caravan went to Persia, who I knew would be my first target (their 4 horse city); 2nd caravan went to Morocco, as did the 1st caravan after it finished it's initial run. One caravan became a food caravan to a low-pop captured city, while the other was lost when I DoW'd Morocco, just after T90.
*instead of getting any Honor policies as I did in the DCL, the only policies after Liberty went into Commerce, reaching Mercantilism
Capital captures and sweep order
T8x Persia. This became my 'West' army, with 7 Camel Archers. The other 7 Camel Archers former the 'East' army that hit Morocco, Babylon, and the Ottomans; they didn't make it to Egypt in time to attack any cities.
T97 Morocco - this was the only city of theirs I had to take
West army razed 2 more Persian cities, then
T104 Constantinople - this was the only city of theirs I had to take
T110 Babylon - had to take out 1 expo first
*Assyria asked me to DoW Egypt as I was moving my West army towards Assur; I agreed to, in 10 turns. Assyria started attacking 1-2 turns early, which worked out perfectly as they moved troops away from Assur and I didn't actually DoW Egypt (yet)
T120 Assur - only Assyrian city I attacked
*once they setted down, I bought a Longswordsman almost every turn until the end of the game
T127 Istanbul - razed 1 expo on the way; attacked 2, but didn't bother taking Bursa. A horseman would have helped speed this up; worth considering using the first 14 horses as 2 armies of 6 Camel Archers and 1 Horseman
T136 Thebes - Memphis took a little while, then 2 GG citadels and no need to worry about losing units in the final battle
Religion was Desert Folkore, Tithe, & Holy Warriors
Near the end of the game, when units from my capital wouldn't have had any impact, I forgot about faith long enough to accidentally product a GP, so I did enhance but it was meaningless.
Tech: at the end, I was 2 turns from finishing Gunpowder, at which point I would have put all my gold into Musketmen. Did not tech Machinery (1 comp bow from scout upgrade) or Philosophy. I did get Optics.