Grendeldef
Trancerelic & coffeeholic
The map is probably very/fairly easy so there're some bonus incentives in form of achievements like we used to have back in the days to gently guide players to a certain direction. Feel free to ignore these but the map is cooked to have fun with wide play - more under the map spoilers. The achis are inline with wide Domination with religious twist but all VCs are enabled as removing those will screw up the AI.
Due to excessive land mass the game will probably be a bit longer than on average.
- Civs sharing continent will start with only one Settler
- Civs starting somewhere else will start without Workers
- Player has extra units - Archer, Spearman & 2 Scouts
- some additional money, faith & culture
- easy access to multiple early Workers. The rainbow of nearby workers represent all the civs sharing the continent
- recommended Pantheons
* One with Nature
* Tears of the Gods
1) Expansionist.
Found cities before building the NC
5 = 1 pt
6 = 2 pts
7 = 3 pts
8 = 4 pts
9(+) = 6 pts
2) Religious Zealot. Remove Holy City status from others
1 = 1 pt
2 = 2 pts
3 = 4 pts
4 = 6 pts
3) Push back. Kill off major civs
1 = 1 pt
2 = 3 pts
3(+) = 6 pts
4) Take cities with Mandekalu Cavalry before Industrial Era
First city per civ = 1 pt
additional cities 0,5 pt each
max 6 pts
5) Spread your founded religion to CSs
3 = 1 pt
5 = 2 pts
6 = 3 pts
7 = 4 pts
8 = 6 pts
Please see the CDG Series Discussion Thread to express yourself if you have remarks and ideas. Some maps in the series use mods. This map uses the DLC map packs, so you will need “Explorers Map Pack”, “Scrambled Nations”, and “Scrambled Continents”, as well as the earlier (and more common) DLC such as “Wonders of the Ancient World”.
Please provide a screenshot of your victory turn. We also very much encourages pictures and stories related to the achievements and keys point in the game – because it’s fun to read for all of us! Restart or reload as you like, but in your write-up (which does not have to be long) please describe the challenges you faced.
We welcome all comments and questions, but please use the SPOILER tag if you attach a picture, make a comment about which civs are in the game, about natural wonders, locations of ancient ruins, terrain features, luxes, resources, etc. In short, if it’s information you can only know by playing the game, don’t spoil it for others by divulging this information in the open. Thank you for your cooperation, and have fun!
Before you download and play the map, please take a moment to speculate here in this thread on your initial thoughts and plans for the game. Will you settle in place? Will you try to found a religion? What are your plans for getting the most from the UA and UU? What Victory Condition will you be aiming for?
Due to excessive land mass the game will probably be a bit longer than on average.
Spoiler for opening screen shot :
Spoiler The Lite version :
- Civs sharing continent will start with only one Settler
- Civs starting somewhere else will start without Workers
- Player has extra units - Archer, Spearman & 2 Scouts
- some additional money, faith & culture
- easy access to multiple early Workers. The rainbow of nearby workers represent all the civs sharing the continent
- recommended Pantheons
* One with Nature
* Tears of the Gods
Spoiler Optional Achievements :
1) Expansionist.
Found cities before building the NC
5 = 1 pt
6 = 2 pts
7 = 3 pts
8 = 4 pts
9(+) = 6 pts
2) Religious Zealot. Remove Holy City status from others
1 = 1 pt
2 = 2 pts
3 = 4 pts
4 = 6 pts
3) Push back. Kill off major civs
1 = 1 pt
2 = 3 pts
3(+) = 6 pts
4) Take cities with Mandekalu Cavalry before Industrial Era
First city per civ = 1 pt
additional cities 0,5 pt each
max 6 pts
5) Spread your founded religion to CSs
3 = 1 pt
5 = 2 pts
6 = 3 pts
7 = 4 pts
8 = 6 pts
Please see the CDG Series Discussion Thread to express yourself if you have remarks and ideas. Some maps in the series use mods. This map uses the DLC map packs, so you will need “Explorers Map Pack”, “Scrambled Nations”, and “Scrambled Continents”, as well as the earlier (and more common) DLC such as “Wonders of the Ancient World”.
Please provide a screenshot of your victory turn. We also very much encourages pictures and stories related to the achievements and keys point in the game – because it’s fun to read for all of us! Restart or reload as you like, but in your write-up (which does not have to be long) please describe the challenges you faced.
We welcome all comments and questions, but please use the SPOILER tag if you attach a picture, make a comment about which civs are in the game, about natural wonders, locations of ancient ruins, terrain features, luxes, resources, etc. In short, if it’s information you can only know by playing the game, don’t spoil it for others by divulging this information in the open. Thank you for your cooperation, and have fun!
Before you download and play the map, please take a moment to speculate here in this thread on your initial thoughts and plans for the game. Will you settle in place? Will you try to found a religion? What are your plans for getting the most from the UA and UU? What Victory Condition will you be aiming for?
Spoiler for map type and settings :
Terra Incognita, std 8/16, low sea lvl with some additional continental land and properly habitable islands some of which will require Astronomy to reach.
There're gazillion NWs present so when you'll find the 1st pay attention to how many are left.
AI starting areas will have Iron & Horses somewhere, Coal & Aluminium nodes have been added so everyone has a reasonable access to those. There're also several added lux nodes around the world and those spread out to make monopolies hard to come by.
Hefty number of Ruins have been added so exploration should be more prosperous.
Blocking ice has been removed everywhere and almost all continental tiles have 2 coastal tiles so the usefulness of pre-Astronomy naval units is increased.
*** a bit of a warning ***
While the player's general area has been boosted quite a lot the same is true for all the AIs to a lesser degree (or rather they'll benefit less from it) which could lead to runaway civ(s) on the other continent if they decide start a hugfest so pay attention to the demographics to avoid surprises while starting a genocide with Frigates against Missile Cruisers.
There're gazillion NWs present so when you'll find the 1st pay attention to how many are left.
AI starting areas will have Iron & Horses somewhere, Coal & Aluminium nodes have been added so everyone has a reasonable access to those. There're also several added lux nodes around the world and those spread out to make monopolies hard to come by.
Hefty number of Ruins have been added so exploration should be more prosperous.
Blocking ice has been removed everywhere and almost all continental tiles have 2 coastal tiles so the usefulness of pre-Astronomy naval units is increased.
*** a bit of a warning ***
While the player's general area has been boosted quite a lot the same is true for all the AIs to a lesser degree (or rather they'll benefit less from it) which could lead to runaway civ(s) on the other continent if they decide start a hugfest so pay attention to the demographics to avoid surprises while starting a genocide with Frigates against Missile Cruisers.
Spoiler Opponents :
Bunch of those Europeans who have invaded Africa over the years - England, France, Germany, The Netherlands, Portugal, Spain & the renegade Carthage
Spoiler for links to previous threads in CDG series :
CDG1: Persia, Oct. 31st, 2015, domination, Pangea, hard, map by Consentient
CDG2: Assyria, Nov. 15th, 2015, science, Pangaea, medium, map by Consentient
CDG3: Ethiopia, Dec. 2nd, 2015, culture, NQ Pangaea, hard, map by Consentient
CDG4: Spain, Dec. 17th, 2015, domination, NQ Pangaea, medium, map by Consentient.
CDG5: Indonesia, Jan. 2nd, 2016, culture, NQ Continents, hard, map by Consentient.
CDG6: Zulus, Jan. 15th, 2016, domination, Oval, easy, map by Consentient.
CDG7: Shoshone, Feb. 2nd, 2016, culture, Oval, very easy, map by Enslingkorp.
CDG8: Austria, Feb. 15th, 2016, science, Pangaea, very easy, map by IronfighterXXX.
CDG9: Brazil, Feb. 28th, 2016, culture, Pangaea, medium, map by Blatc.
CDG10: Denmark, March 14th, 2016, domination, Lakes, hard, map by Beetle.
CDG11: Venice, April 1st, 2016, domination, Archipelago, very easy, map by Wild_Woojsha.
CDG12: Byzantium, April 15th, 2016, domination, Continents, very hard, map by Beetle.
CDG13: Inca, April 30th, 2016, culture, Pangaea, medium, map by Shark Diver.
CDG14: Celts, May 18th, 2015, domination or culture, Oval, hard, map by Consentient.
CDG15: America, May 30th, 2016, diplomacy, Mesopotamia, medium, map by Beetle.
CDG16: Sweden, June 14th, 2016, domination or diplomacy, HB Continents, medium, map by Consentient.
CDG17: Germany, July 2nd, 2016, diplomacy, Pangaea, easy, map by Dan Quayle.
CDG18: France, July 14rd, 2016, diplomacy, HB Continents, hard, map by MaxAttack.
CDG19: Ottomans, Aug. 5th, 2016, domination, Continents, medium, map by Beetle.
CDG20: Portugal, Aug. 20th, 2016, domination, Pangaea, medium, map by Beetle.
CDG21: China, Sept. 9th, 2016, domination, Pangaea, medium, map by @Dan Quayle.
CDG22: Maya, Oct. 2nd, 2016, domination or science, NQ Pangaea, hard, map by @consentient.
CDG23: Iroquois, Oct. 15th, 2016, domination or culture, NQ Oval, very hard, map by @consentient.
CDG24: Babylon, Nov. 11th, 2016, science, Terra Incognita, medium, map by @beetle.
CDG25: Arabia, Jan. 15th, 2018, domination, Pangea Plus, medium, map by @beetle.
CDG26: Polynesia, Jan. 29th, 2018, culture, Small Continents Plus, easy, map by @beetle.
CDG27: Poland, Feb. 18th, 2018, domination, Terra Incognita, medium, map by @beetle.
CDG28: Huns, March 4h, 2018, domination, Terra Incognita, hard, map by @Grendeldef.
CDG2: Assyria, Nov. 15th, 2015, science, Pangaea, medium, map by Consentient
CDG3: Ethiopia, Dec. 2nd, 2015, culture, NQ Pangaea, hard, map by Consentient
CDG4: Spain, Dec. 17th, 2015, domination, NQ Pangaea, medium, map by Consentient.
CDG5: Indonesia, Jan. 2nd, 2016, culture, NQ Continents, hard, map by Consentient.
CDG6: Zulus, Jan. 15th, 2016, domination, Oval, easy, map by Consentient.
CDG7: Shoshone, Feb. 2nd, 2016, culture, Oval, very easy, map by Enslingkorp.
CDG8: Austria, Feb. 15th, 2016, science, Pangaea, very easy, map by IronfighterXXX.
CDG9: Brazil, Feb. 28th, 2016, culture, Pangaea, medium, map by Blatc.
CDG10: Denmark, March 14th, 2016, domination, Lakes, hard, map by Beetle.
CDG11: Venice, April 1st, 2016, domination, Archipelago, very easy, map by Wild_Woojsha.
CDG12: Byzantium, April 15th, 2016, domination, Continents, very hard, map by Beetle.
CDG13: Inca, April 30th, 2016, culture, Pangaea, medium, map by Shark Diver.
CDG14: Celts, May 18th, 2015, domination or culture, Oval, hard, map by Consentient.
CDG15: America, May 30th, 2016, diplomacy, Mesopotamia, medium, map by Beetle.
CDG16: Sweden, June 14th, 2016, domination or diplomacy, HB Continents, medium, map by Consentient.
CDG17: Germany, July 2nd, 2016, diplomacy, Pangaea, easy, map by Dan Quayle.
CDG18: France, July 14rd, 2016, diplomacy, HB Continents, hard, map by MaxAttack.
CDG19: Ottomans, Aug. 5th, 2016, domination, Continents, medium, map by Beetle.
CDG20: Portugal, Aug. 20th, 2016, domination, Pangaea, medium, map by Beetle.
CDG21: China, Sept. 9th, 2016, domination, Pangaea, medium, map by @Dan Quayle.
CDG22: Maya, Oct. 2nd, 2016, domination or science, NQ Pangaea, hard, map by @consentient.
CDG23: Iroquois, Oct. 15th, 2016, domination or culture, NQ Oval, very hard, map by @consentient.
CDG24: Babylon, Nov. 11th, 2016, science, Terra Incognita, medium, map by @beetle.
CDG25: Arabia, Jan. 15th, 2018, domination, Pangea Plus, medium, map by @beetle.
CDG26: Polynesia, Jan. 29th, 2018, culture, Small Continents Plus, easy, map by @beetle.
CDG27: Poland, Feb. 18th, 2018, domination, Terra Incognita, medium, map by @beetle.
CDG28: Huns, March 4h, 2018, domination, Terra Incognita, hard, map by @Grendeldef.
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