CDG 34 – Augustus Caesar Please see the CDG Series Discussion Thread to express yourself if you have remarks and ideas. Some maps in this series use mods. This map uses the DLC map packs, so you will need “Explorers Map Pack”, “Scrambled Nations”, and “Scrambled Continents”, as well as the earlier (and more common) DLC such as “Wonders of the Ancient World”. Please be encouraged to share your experience playing this map, but if you post in the first page of this thread, please use the SPOILER tag if you attach a picture, make a comment about your neighbors, nearby natural wonders, locations of ancient ruins, terrain features, luxes, resources, etc. Before you download and start playing the map, please take a moment to speculate on your initial thoughts and plans for the game. Will you settle in place? Will you try to found a religion? What are your plans for getting the most from the UA and UU? What Victory Condition will you be aiming for? The suggested VC for this map is Domination. Spoiler for starting screen shot : Spoiler for UA and UU : The Glory of Rome: +25% production towards any building already built in Rome. You can train the Legion which has a higher strength (17) than the Swordsman (13), which it replaces. The Legion is the strongest front-line land unit of the Classical Era, and can also construct roads and forts. You can also train the Ballista which has a higher ranged attack (10) than the Catapult (7), which it replaces. It is also slightly stronger on defense (8 vs 7). Spoiler for the map type and other settings : Map type is HellBlazers Continents with low sea level. Raging Barbarians and Strategic Balance. Standard size, standard speed, standard number of civs and CS. I used Rotate Start Position to pick the best spot and IGE to remove a couple ice tiles and to tweak the starting location of a few coastal City States. AIs were selected for flavor and competitiveness. Achievements — maximum 6 points in each category: Exploit the UA Early: 1 point for each building type completed in Rome before being started in any expo. To score, the building type must be completed in at least one expo before NC is completed. Spam the UU: 1 point for every second Legion or Ballista online at the same time. No partial credit, but mix-and-match as you like. Early Mayhem with the UU: 1 point for each city taken with the UU and only the UU. Two points if the city is an AI capital. UU Veterans: 1 point for each Legion or Ballista descendant that makes it to Level 6 and that are all alive at the same time. For scoring, the units do not need to survive to the end of the game. Please note that you will need some kind of strategy for tracking these units. They will not have any unique promotions, so there is not anything to distinguish them from melee or siege units that you build later in the game. Late Mayhem with the UU: 1 point for each AI capital taken using only descendants of the UU. You may war with other units as you like, but for this achievement, it must be only UU descendants that put hits on the AI cap. As noted above, you will need some kind of strategy for keeping track of the UU descendants. Steam Badges, one point for each: Zeupiter: Conquer the city with the Statute of Zeus. All Roads Lead to Rome: Build a useful road with a Legion. Spoiler for links to previous threads in CDG series : CDG1: Persia, Oct. 31st, 2015, domination, Pangea, hard, map by Consentient CDG2: Assyria, Nov. 15th, 2015, science, Pangaea, medium, map by Consentient CDG3: Ethiopia, Dec. 2nd, 2015, culture, NQ Pangaea, hard, map by Consentient CDG4: Spain, Dec. 17th, 2015, domination, NQ Pangaea, medium, map by Consentient. CDG5: Indonesia, Jan. 2nd, 2016, culture, NQ Continents, hard, map by Consentient. CDG6: Zulus, Jan. 15th, 2016, domination, Oval, easy, map by Consentient. CDG7: Shoshone, Feb. 2nd, 2016, culture, Oval, very easy, map by Enslingkorp. CDG8: Austria, Feb. 15th, 2016, science, Pangaea, very easy, map by IronfighterXXX. CDG9: Brazil, Feb. 28th, 2016, culture, Pangaea, medium, map by Blatc. CDG10: Denmark, March 14th, 2016, domination, Lakes, hard, map by Beetle. CDG11: Venice, April 1st, 2016, domination, Archipelago, very easy, map by Wild_Woojsha. CDG12: Byzantium, April 15th, 2016, domination, Continents, very hard, map by Beetle. CDG13: Inca, April 30th, 2016, culture, Pangaea, medium, map by Shark Diver. CDG14: Celts, May 18th, 2015, domination or culture, Oval, hard, map by Consentient. CDG15: America, May 30th, 2016, diplomacy, Mesopotamia, medium, map by Beetle. CDG16: Sweden, June 14th, 2016, domination or diplomacy, HB Continents, medium, map by Consentient. CDG17: Germany, July 2nd, 2016, diplomacy, Pangaea, easy, map by Dan Quayle. CDG18: France, July 14rd, 2016, diplomacy, HB Continents, hard, map by MaxAttack. CDG19: Ottomans, Aug. 5th, 2016, domination, Continents, medium, map by Beetle. CDG20: Portugal, Aug. 20th, 2016, domination, Pangaea, medium, map by Beetle. CDG21: China, Sept. 9th, 2016, domination, Pangaea, medium, map by @Dan Quayle. CDG22: Maya, Oct. 2nd, 2016, domination or science, NQ Pangaea, hard, map by @consentient. CDG23: Iroquois, Oct. 15th, 2016, domination or culture, NQ Oval, very hard, map by @consentient. CDG24: Babylon, Nov. 11th, 2016, science, Terra Incognita, medium, map by @beetle. CDG25: Arabia, Jan. 15th, 2018, domination, Pangea Plus, medium, map by @beetle. CDG26: Polynesia, Jan. 29th, 2018, culture, Small Continents Plus, easy, map by @beetle. CDG27: Poland, Feb. 18th, 2018, domination, Terra Incognita, medium, map by @beetle. CDG28: Huns, March 4th, 2018, domination, Terra Incognita, hard, map by @Grendeldef. CDG29: Korea, March 24th, 2018, science, Small Continents Plus, easy, map by @beetle. CDG30: Songhai, April 23rd, 2018, domination, Terra Incognita, medium, map by @Grendeldef. CDG31: Russia, May 10th, 2018, domination, Terra Incognita, medium, map by @Grendeldef. CDG32: England, June 9th, 2018, domination, Continents, medium, map by @raider980. CDG33: Aztec, June 24th, 2018, domination, Lakes, medium, map by @beetle. There are two save files attached to this post. For the file with lite in its name, the starting Warrior has been replaced with a Legion (!), you have a Worker on that Wheat tile, and the nearest Natural Wonder has been upgraded from mediocre to great.