Grendeldef
Trancerelic & coffeeholic
CDG #38 – Genghis Khan
with the clear target of Total Domination (more about that later) but even lesser genocidal tendencies will work.
Mongol Terror:
Keshik, replaces the Knight. Requires Horses.
Special abilities:
Great Generals I promotion (Combat Likely To Create Great Generals.)
Quick study: Earns experience toward promotions 50% faster.
Khan, Replaces the Great General
Special abilities:
Enhanced Medic (This unit and all others in adjacent tiles Heal 15 Additional HP per turn.)
Extra movement (5 vs 2)
Please see the CDG Series Discussion Thread to express yourself if you have remarks and ideas. Some maps in this series use mods. This map uses the DLC map packs, so you will need “Explorers Map Pack”, “Scrambled Nations”, and “Scrambled Continents”, as well as the earlier (and more common) DLC such as “Wonders of the Ancient World”.
Please share your experience playing this map, but if you post in the first page of this thread, use the SPOILER tag if you attach a picture, make a comment about your neighbors, nearby natural wonders, locations of ancient ruins, terrain features, luxes, resources, etc.
Before you download and start playing the map, please take a moment to speculate on your initial thoughts and plans for the game. Which version will you be playing? Will you settle in place? Will you try to found a religion? What are your plans for getting the most from the UA, UB, and UU? What Victory Condition will you be aiming for?
After you play the map, please take the time to post a screen shot relevant to your victory and write about your experience with the map. Could you notice the edits to the map? Did you have any difficulty getting resources? Was this map easier or harder than the typical deity game? What VC did you pursue, and what was your path to victory (or defeat)? What World Wonders did you build? What did you do with religion and how many GP did you faith purchase? How many techs did you steal with spies, and how where you using them towards the end of the game?
The ONLY VC for this map is (Total) Domination. Well, everything is enabled but that's The Way to go here so go and kill everyone & everything - the map should be good enough for that.
For those unfamiliar with the TD concept the origin was this
https://forums.civfanatics.com/threads/total-domination-challenge.460311/#post-11451828
so props to Snarzberry for starting it but bear in mind that it was a different game then.
The Map & settings of all 3 versions.
Map is std 8/16 Pangaea with low sea lvl, Raging Barbs and
- few additional NWs which prolly makes OwN default pantheon. This is partly due to getting a healthy religion to ease the happiness issues with Total Domination
- additional resources & luxes all over the map especially further away from capital spots
- blocking ice has been removed
- coastal areas should be more likely 2 than 1 tile wide
- easier versions have additional ruins
Opponents are hand picked to avoid Shaka, Attila & Alex.
Different versions:
Final is normal Deity apart from the map stuff
Lite has starting advantages but AI is intact.
- 2 Scouts Go get those gazillion ruins
- Archer
- Worker
- 100 G
- 8 Faith
Easy has starting advantages but AI is intact.
*** SETTLER *** Make a good use of it
2 Scouts
Archer
Spearman
Worker
200 G
8 Faith
The better than average bonuses are there to encourage peeps to really go for the Total Domination. The map itself is probably too easy to give a serious opposition if the target is just a Dom VC and if nothing else the Easy map really should be winnable by anyone approaching Deity.
Achievements. The total possible score is much higher than usual but since there's no real relation between the points in each game I think it's justified and there's also a chance of getting into negative.
1) Domination, max 30 pts
Total Domination as in the end there're only CSs and Mongolian cities.
Trade & DoW is forbidden in 15 turn grace period ie if you trade with AI you may not DoW within 15 turns.
30 pts total domination
4 1 civ left
2 2 civs left
1 3 civs left
-1 4 civs left
-2 5
-5 6 or more
2) Versatile Khan, max 6 pts
Use Khans for various tasks. Khans to be used at least once per Era starting from Medieval ie to score a point you do a on Medieval or a,b & c on Industrial for example but get 3 pts you'll have to do a on Med, b on Ren & c on Indu - being ahead of an Era is allowed and the order of a-f is free.
a) Steal a lux from CS
b) Steal land from a major civ out of war
c) Steal a lux or resource from a major civ during war
d) Plant by the city in a war
e) Connect your lands
f) Connect a lux or a resource
6 pts for 6
4 pts for 5
2 pts for 3
-1 pt for 2
-5 pts for 1 or less
3) Making War, max 6 pts
a) DoW a major AI in Ancient Era
b) DoW a CS in Ancient Era
c) Puppet a CS at last an Era before VC
d) have 3(+) front war ongoing before anyone is industrial, civs killed off
by Genghis do count as one
e) Get in a war with 6 different major AIs before flight
f) sabotage TRs of 5(+) civs before Atomic Era
6 pts for 6
4 pts for 5
2 pts for 3(+)
-1 pt for 2
-5 pts for 1 or less
4) Tough love with the CS, max 6 pts
Allied or puppeted CSs at the time of VC.
10(+) 6 pts
8 4 pts
5 3 pts
3 1 pt
1 -1 pt
0 -5 pts
5) Raze cities off the map, max 6 pts
Cities have to be Mongolian on the last turn of. Capping a burning city does count.
10(+) 6 pts
8 4 pts
6 3 pts
4 1 pt
2 -1 pt
1 or 0 -5 pts
with the clear target of Total Domination (more about that later) but even lesser genocidal tendencies will work.
Spoiler The Mongols :
Mongol Terror:
- +30% Combat Strength when fighting City-State units or attacking a City-State itself
- All mounted units have +1 Movement
Keshik, replaces the Knight. Requires Horses.
Special abilities:
Great Generals I promotion (Combat Likely To Create Great Generals.)
Quick study: Earns experience toward promotions 50% faster.
Khan, Replaces the Great General
Special abilities:
Enhanced Medic (This unit and all others in adjacent tiles Heal 15 Additional HP per turn.)
Extra movement (5 vs 2)
Please see the CDG Series Discussion Thread to express yourself if you have remarks and ideas. Some maps in this series use mods. This map uses the DLC map packs, so you will need “Explorers Map Pack”, “Scrambled Nations”, and “Scrambled Continents”, as well as the earlier (and more common) DLC such as “Wonders of the Ancient World”.
Please share your experience playing this map, but if you post in the first page of this thread, use the SPOILER tag if you attach a picture, make a comment about your neighbors, nearby natural wonders, locations of ancient ruins, terrain features, luxes, resources, etc.
Before you download and start playing the map, please take a moment to speculate on your initial thoughts and plans for the game. Which version will you be playing? Will you settle in place? Will you try to found a religion? What are your plans for getting the most from the UA, UB, and UU? What Victory Condition will you be aiming for?
After you play the map, please take the time to post a screen shot relevant to your victory and write about your experience with the map. Could you notice the edits to the map? Did you have any difficulty getting resources? Was this map easier or harder than the typical deity game? What VC did you pursue, and what was your path to victory (or defeat)? What World Wonders did you build? What did you do with religion and how many GP did you faith purchase? How many techs did you steal with spies, and how where you using them towards the end of the game?
The ONLY VC for this map is (Total) Domination. Well, everything is enabled but that's The Way to go here so go and kill everyone & everything - the map should be good enough for that.
For those unfamiliar with the TD concept the origin was this
https://forums.civfanatics.com/threads/total-domination-challenge.460311/#post-11451828
so props to Snarzberry for starting it but bear in mind that it was a different game then.
The Map & settings of all 3 versions.
Spoiler Start :
Map is std 8/16 Pangaea with low sea lvl, Raging Barbs and
- few additional NWs which prolly makes OwN default pantheon. This is partly due to getting a healthy religion to ease the happiness issues with Total Domination
- additional resources & luxes all over the map especially further away from capital spots
- blocking ice has been removed
- coastal areas should be more likely 2 than 1 tile wide
- easier versions have additional ruins
Opponents are hand picked to avoid Shaka, Attila & Alex.
Spoiler The Bunch :
Songhai, Sweden, Siam, The Maya, France, Morocco & Indonesia
Different versions:
Final is normal Deity apart from the map stuff
Lite has starting advantages but AI is intact.
- 2 Scouts Go get those gazillion ruins
- Archer
- Worker
- 100 G
- 8 Faith
Easy has starting advantages but AI is intact.
*** SETTLER *** Make a good use of it
2 Scouts
Archer
Spearman
Worker
200 G
8 Faith
The better than average bonuses are there to encourage peeps to really go for the Total Domination. The map itself is probably too easy to give a serious opposition if the target is just a Dom VC and if nothing else the Easy map really should be winnable by anyone approaching Deity.
Achievements. The total possible score is much higher than usual but since there's no real relation between the points in each game I think it's justified and there's also a chance of getting into negative.
Spoiler Achievements :
1) Domination, max 30 pts
Total Domination as in the end there're only CSs and Mongolian cities.
Trade & DoW is forbidden in 15 turn grace period ie if you trade with AI you may not DoW within 15 turns.
30 pts total domination
4 1 civ left
2 2 civs left
1 3 civs left
-1 4 civs left
-2 5
-5 6 or more
2) Versatile Khan, max 6 pts
Use Khans for various tasks. Khans to be used at least once per Era starting from Medieval ie to score a point you do a on Medieval or a,b & c on Industrial for example but get 3 pts you'll have to do a on Med, b on Ren & c on Indu - being ahead of an Era is allowed and the order of a-f is free.
a) Steal a lux from CS
b) Steal land from a major civ out of war
c) Steal a lux or resource from a major civ during war
d) Plant by the city in a war
e) Connect your lands
f) Connect a lux or a resource
6 pts for 6
4 pts for 5
2 pts for 3
-1 pt for 2
-5 pts for 1 or less
3) Making War, max 6 pts
a) DoW a major AI in Ancient Era
b) DoW a CS in Ancient Era
c) Puppet a CS at last an Era before VC
d) have 3(+) front war ongoing before anyone is industrial, civs killed off
by Genghis do count as one
e) Get in a war with 6 different major AIs before flight
f) sabotage TRs of 5(+) civs before Atomic Era
6 pts for 6
4 pts for 5
2 pts for 3(+)
-1 pt for 2
-5 pts for 1 or less
4) Tough love with the CS, max 6 pts
Allied or puppeted CSs at the time of VC.
10(+) 6 pts
8 4 pts
5 3 pts
3 1 pt
1 -1 pt
0 -5 pts
5) Raze cities off the map, max 6 pts
Cities have to be Mongolian on the last turn of. Capping a burning city does count.
10(+) 6 pts
8 4 pts
6 3 pts
4 1 pt
2 -1 pt
1 or 0 -5 pts
Spoiler for links to previous threads in CDG series :
CDG1: Persia, Oct. 31st, 2015, domination, Pangea, hard, map by Consentient
CDG2: Assyria, Nov. 15th, 2015, science, Pangaea, medium, map by Consentient
CDG3: Ethiopia, Dec. 2nd, 2015, culture, NQ Pangaea, hard, map by Consentient
CDG4: Spain, Dec. 17th, 2015, domination, NQ Pangaea, medium, map by Consentient.
CDG5: Indonesia, Jan. 2nd, 2016, culture, NQ Continents, hard, map by Consentient.
CDG6: Zulus, Jan. 15th, 2016, domination, Oval, easy, map by Consentient.
CDG7: Shoshone, Feb. 2nd, 2016, culture, Oval, very easy, map by Enslingkorp.
CDG8: Austria, Feb. 15th, 2016, science, Pangaea, very easy, map by IronfighterXXX.
CDG9: Brazil, Feb. 28th, 2016, culture, Pangaea, medium, map by Blatc.
CDG10: Denmark, March 14th, 2016, domination, Lakes, hard, map by Beetle.
CDG11: Venice, April 1st, 2016, domination, Archipelago, very easy, map by Wild_Woojsha.
CDG12: Byzantium, April 15th, 2016, domination, Continents, very hard, map by Beetle.
CDG13: Inca, April 30th, 2016, culture, Pangaea, medium, map by Shark Diver.
CDG14: Celts, May 18th, 2015, domination or culture, Oval, hard, map by Consentient.
CDG15: America, May 30th, 2016, diplomacy, Mesopotamia, medium, map by Beetle.
CDG16: Sweden, June 14th, 2016, domination or diplomacy, HB Continents, medium, map by Consentient.
CDG17: Germany, July 2nd, 2016, diplomacy, Pangaea, easy, map by Dan Quayle.
CDG18: France, July 14rd, 2016, diplomacy, HB Continents, hard, map by MaxAttack.
CDG19: Ottomans, Aug. 5th, 2016, domination, Continents, medium, map by Beetle.
CDG20: Portugal, Aug. 20th, 2016, domination, Pangaea, medium, map by Beetle.
CDG21: China, Sept. 9th, 2016, domination, Pangaea, medium, map by @Dan Quayle.
CDG22: Maya, Oct. 2nd, 2016, domination or science, NQ Pangaea, hard, map by @consentient.
CDG23: Iroquois, Oct. 15th, 2016, domination or culture, NQ Oval, very hard, map by @consentient.
CDG24: Babylon, Nov. 11th, 2016, science, Terra Incognita, medium, map by @beetle.
CDG25: Arabia, Jan. 15th, 2018, domination, Pangea Plus, medium, map by @beetle.
CDG26: Polynesia, Jan. 29th, 2018, culture, Small Continents Plus, easy, map by @beetle.
CDG27: Poland, Feb. 18th, 2018, domination, Terra Incognita, medium, map by @beetle.
CDG28: Huns, March 4th, 2018, domination, Terra Incognita, hard, map by @Grendeldef.
CDG29: Korea, March 24th, 2018, science, Small Continents Plus, easy, map by @beetle.
CDG30: Songhai, April 23rd, 2018, domination, Terra Incognita, medium, map by @Grendeldef.
CDG31: Russia, May 10th, 2018, domination, Terra Incognita, medium, map by @Grendeldef.
CDG32: England, June 9th, 2018, domination, Continents, medium, map by @raider980.
CDG33: Aztec, June 24th, 2018, domination, Lakes, medium, map by @beetle.
CDG34: Rome, Nov. 29th, 2018, domination, HB Continents, hard, map by @beetle.
CDG35: Greece, Dec. 24th, 2018, domination, HB Pangea, very hard, map by @consentient.
CDG36: Japan, Jan. 12th, 2018, domination, Oceania, medium, map by @beetle.
CDG2: Assyria, Nov. 15th, 2015, science, Pangaea, medium, map by Consentient
CDG3: Ethiopia, Dec. 2nd, 2015, culture, NQ Pangaea, hard, map by Consentient
CDG4: Spain, Dec. 17th, 2015, domination, NQ Pangaea, medium, map by Consentient.
CDG5: Indonesia, Jan. 2nd, 2016, culture, NQ Continents, hard, map by Consentient.
CDG6: Zulus, Jan. 15th, 2016, domination, Oval, easy, map by Consentient.
CDG7: Shoshone, Feb. 2nd, 2016, culture, Oval, very easy, map by Enslingkorp.
CDG8: Austria, Feb. 15th, 2016, science, Pangaea, very easy, map by IronfighterXXX.
CDG9: Brazil, Feb. 28th, 2016, culture, Pangaea, medium, map by Blatc.
CDG10: Denmark, March 14th, 2016, domination, Lakes, hard, map by Beetle.
CDG11: Venice, April 1st, 2016, domination, Archipelago, very easy, map by Wild_Woojsha.
CDG12: Byzantium, April 15th, 2016, domination, Continents, very hard, map by Beetle.
CDG13: Inca, April 30th, 2016, culture, Pangaea, medium, map by Shark Diver.
CDG14: Celts, May 18th, 2015, domination or culture, Oval, hard, map by Consentient.
CDG15: America, May 30th, 2016, diplomacy, Mesopotamia, medium, map by Beetle.
CDG16: Sweden, June 14th, 2016, domination or diplomacy, HB Continents, medium, map by Consentient.
CDG17: Germany, July 2nd, 2016, diplomacy, Pangaea, easy, map by Dan Quayle.
CDG18: France, July 14rd, 2016, diplomacy, HB Continents, hard, map by MaxAttack.
CDG19: Ottomans, Aug. 5th, 2016, domination, Continents, medium, map by Beetle.
CDG20: Portugal, Aug. 20th, 2016, domination, Pangaea, medium, map by Beetle.
CDG21: China, Sept. 9th, 2016, domination, Pangaea, medium, map by @Dan Quayle.
CDG22: Maya, Oct. 2nd, 2016, domination or science, NQ Pangaea, hard, map by @consentient.
CDG23: Iroquois, Oct. 15th, 2016, domination or culture, NQ Oval, very hard, map by @consentient.
CDG24: Babylon, Nov. 11th, 2016, science, Terra Incognita, medium, map by @beetle.
CDG25: Arabia, Jan. 15th, 2018, domination, Pangea Plus, medium, map by @beetle.
CDG26: Polynesia, Jan. 29th, 2018, culture, Small Continents Plus, easy, map by @beetle.
CDG27: Poland, Feb. 18th, 2018, domination, Terra Incognita, medium, map by @beetle.
CDG28: Huns, March 4th, 2018, domination, Terra Incognita, hard, map by @Grendeldef.
CDG29: Korea, March 24th, 2018, science, Small Continents Plus, easy, map by @beetle.
CDG30: Songhai, April 23rd, 2018, domination, Terra Incognita, medium, map by @Grendeldef.
CDG31: Russia, May 10th, 2018, domination, Terra Incognita, medium, map by @Grendeldef.
CDG32: England, June 9th, 2018, domination, Continents, medium, map by @raider980.
CDG33: Aztec, June 24th, 2018, domination, Lakes, medium, map by @beetle.
CDG34: Rome, Nov. 29th, 2018, domination, HB Continents, hard, map by @beetle.
CDG35: Greece, Dec. 24th, 2018, domination, HB Pangea, very hard, map by @consentient.
CDG36: Japan, Jan. 12th, 2018, domination, Oceania, medium, map by @beetle.
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