*** A minor detail added in achi #6. *** Also the maps have been slightly modified not be screwed by AI when going for Petra, sorry about the mess. Spoiler Morocco : Gateway to Africa: Receives +3 Gold and +1 Culture for each TR with a different civ or CS The Trade Route owners receive +2 Gold for each Trade Route sent to Morocco Berber Cavalry - UU Replaces the Cavalry. Common abilities: Can Move After Attacking Penalty Attacking Cities (33) No Defensive Terrain Bonuses Special abilities: Homeland Guardian: +25% Bonus in combat in your territory Desert Warrior: +50% Combat Strength when fighting in desert Kasbah - Unique improvement. Requires Chivalry. Constructed on: desert Effect: +1 Food, Production, and Gold +50% Defensive bonus for any unit on that tile Please see the CDG Series Discussion Thread to express yourself if you have remarks and ideas. Some maps in this series use mods. This map uses the DLC map packs, so you will need “Explorers Map Pack”, “Scrambled Nations”, and “Scrambled Continents”, as well as the earlier (and more common) DLC such as “Wonders of the Ancient World”. Please share your experience playing this map, but if you post in the first page of this thread, use the SPOILER tag if you attach a picture, make a comment about your neighbors, nearby natural wonders, locations of ancient ruins, terrain features, luxes, resources, etc. Before you download and start playing the map, please take a moment to speculate on your initial thoughts and plans for the game. Which version will you be playing? Will you settle in place? Will you try to found a religion? What are your plans for getting the most from the UA, UB, and UU? What Victory Condition will you be aiming for? After you play the map, please take the time to post a screen shot relevant to your victory and write about your experience with the map. Could you notice the edits to the map? Did you have any difficulty getting resources? Was this map easier or harder than the typical deity game? What VC did you pursue, and what was your path to victory (or defeat)? What World Wonders did you build? What did you do with religion and how many GP did you faith purchase? How many techs did you steal with spies, and how where you using them towards the end of the game? All VCs are enabled. The Map & settings of all 3 versions. Spoiler Start : Map is std size Terra Incognita with additional land and a 9th civ. - few additional NW - additional luxes and resources all around the map - blocking ice has been removed - coastal areas should be more likely 2 than 1 tile wide - all versions have few additional ruins Shaka & Alex were sent playing somewhere else. Different versions: Lite - 2 Scouts - Archer - 100 G - 8 faith Easy - 300 G - 8 faith - 2 Scouts - Archer - Worker Spoiler Achievements : This is not a coherent collection but something to get people sidetracked a bit. Depending on the map these may not be even close to equal in effort required but stuff happens. 1) Connect unique luxes by own cities before NC 6 pts - 10(+) 4 pts - 9 3 pts - 8 2 pts - 7 1 pts - 6 2) Sell iron & horses to different civs before NC. To score you have to sell both Horses AND Iron to at least 3 different civs ie selling Iron to 5 civs & Horses to 2 will result no points. 6 pts - 5 3 pts - 4 2 pts - 3 3) Own TRs with different CSs. TRs pillaged by civs/CSs in war with you do not count. Liberating a CS counts as one. Deadline is T300. 6 pts - 12 CSs 4 pts - 10 3 pts - 8 2 pts - 6 1 pts - 5 4) It's hard to tell in advance where this might go but I hope it'll be interesting. Higher score on a or b counts a) TRs with you. Points are counted only by situation on turns 50, 100, 150, 200 & 250. Triple points for T50 & double for T100. 1 pt per TR with you 2 pts per TR if you have captured and annexed or puppeted their city 3 pts per TR if you have their original capital b) 2 pts per capital taken & kept to the end 1 pts per city taken & razed to oblivion, puppeted or annexed 0,5 pts per city taken & sold city No points for cities taken in peace deals or lost in war and points halved >T150. No points after T300. 5) Starting a religion is the premise. - 1 pt for Desert Folklore - 6 pts for having the largest religion by # of cities in the end or T300 at latest - 3 pts for each removed Holy City - 0,5 pts for a CS following your religion by T300 or @VC. 6) Petra. Info about one's chances going for Petra Spoiler : There're no desert tiles outside starting continent (well, shouldn't be anyway) and none beyond any major civs starting position from your starting position's pov ie by some active settlement blocking your may control all the desert tiles in the game - 3 pts for building it before T150 - 1 pt capturing before T150 - 1 pt for each WW in the city @VC or T300 at latest *** No points if you don't have Petra by T150 but you lose it after building/capping as long as you have it in the end and @T300 if the win comes later.*** Spoiler for links to previous threads in CDG series : CDG1: Persia, Oct. 31st, 2015, domination, Pangea, hard, map by Consentient CDG2: Assyria, Nov. 15th, 2015, science, Pangaea, medium, map by Consentient CDG3: Ethiopia, Dec. 2nd, 2015, culture, NQ Pangaea, hard, map by Consentient CDG4: Spain, Dec. 17th, 2015, domination, NQ Pangaea, medium, map by Consentient. CDG5: Indonesia, Jan. 2nd, 2016, culture, NQ Continents, hard, map by Consentient. CDG6: Zulus, Jan. 15th, 2016, domination, Oval, easy, map by Consentient. CDG7: Shoshone, Feb. 2nd, 2016, culture, Oval, very easy, map by Enslingkorp. CDG8: Austria, Feb. 15th, 2016, science, Pangaea, very easy, map by IronfighterXXX. CDG9: Brazil, Feb. 28th, 2016, culture, Pangaea, medium, map by Blatc. CDG10: Denmark, March 14th, 2016, domination, Lakes, hard, map by Beetle. CDG11: Venice, April 1st, 2016, domination, Archipelago, very easy, map by Wild_Woojsha. CDG12: Byzantium, April 15th, 2016, domination, Continents, very hard, map by Beetle. CDG13: Inca, April 30th, 2016, culture, Pangaea, medium, map by Shark Diver. CDG14: Celts, May 18th, 2015, domination or culture, Oval, hard, map by Consentient. CDG15: America, May 30th, 2016, diplomacy, Mesopotamia, medium, map by Beetle. CDG16: Sweden, June 14th, 2016, domination or diplomacy, HB Continents, medium, map by Consentient. CDG17: Germany, July 2nd, 2016, diplomacy, Pangaea, easy, map by Dan Quayle. CDG18: France, July 14rd, 2016, diplomacy, HB Continents, hard, map by MaxAttack. CDG19: Ottomans, Aug. 5th, 2016, domination, Continents, medium, map by Beetle. CDG20: Portugal, Aug. 20th, 2016, domination, Pangaea, medium, map by Beetle. CDG21: China, Sept. 9th, 2016, domination, Pangaea, medium, map by @Dan Quayle. CDG22: Maya, Oct. 2nd, 2016, domination or science, NQ Pangaea, hard, map by @consentient. CDG23: Iroquois, Oct. 15th, 2016, domination or culture, NQ Oval, very hard, map by @consentient. CDG24: Babylon, Nov. 11th, 2016, science, Terra Incognita, medium, map by @beetle. CDG25: Arabia, Jan. 15th, 2018, domination, Pangea Plus, medium, map by @beetle. CDG26: Polynesia, Jan. 29th, 2018, culture, Small Continents Plus, easy, map by @beetle. CDG27: Poland, Feb. 18th, 2018, domination, Terra Incognita, medium, map by @beetle. CDG28: Huns, March 4th, 2018, domination, Terra Incognita, hard, map by @Grendeldef. CDG29: Korea, March 24th, 2018, science, Small Continents Plus, easy, map by @beetle. CDG30: Songhai, April 23rd, 2018, domination, Terra Incognita, medium, map by @Grendeldef. CDG31: Russia, May 10th, 2018, domination, Terra Incognita, medium, map by @Grendeldef. CDG32: England, June 9th, 2018, domination, Continents, medium, map by @raider980. CDG33: Aztec, June 24th, 2018, domination, Lakes, medium, map by @beetle. CDG34: Rome, Nov. 29th, 2018, domination, HB Continents, hard, map by @beetle. CDG35: Greece, Dec. 24th, 2018, domination, HB Pangea, very hard, map by @consentient. CDG36: Japan, Jan. 12th, 2018, domination, Oceania, medium, map by @beetle.