migkillertwo
Prince
- Joined
- Mar 14, 2010
- Messages
- 404
So what happens when you run out of gold?

This guy tells you to spend even more gold.
So what happens when you run out of gold?
Well my entire angle and argument was from a gameplay standpoint. I'm not against the mechanic from your argument there.Yoho said:But 2 isolated cities trading amongst themselves while the imperial capital is under blockade is not going to fill the imperial coffers. Further, such a blockade would restrict the ability to maintain control of the empire which would reduce revenues.
I think it's a perfectly valid way to abstract the importance of the imperial capital.
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This guy tells you to spend even more gold.
I wonder, if your capital has a road linking it to a city on an ocean with a port, does that count as the capital having that port?
I wonder, if your capital has a road linking it to a city on an ocean with a port, does that count as the capital having that port?
Don't forget that roads cost maintenance now! It's very possible for it to be more efficient to use a harbor to generate a trade route rather than linking a city by road to your capitol.![]()
It will be slightly limiting if you need to have a coastal capital city every game just to reduce building roads to every other city...
I always thought trade should be a large part of civ (more so then espionage, religion, even culture), fingers crossed it will be in CivV![]()
@cottage/trading post spam: You guys forget, that science will not be maintained out of your gold treasure.
There's no need to produce tons of gold to advance in science, so cottage/trading post spam is not that probable.
@cottage/trading post spam: You guys forget, that science will not be maintained out of your gold treasure.
There's no need to produce tons of gold to advance in science, so cottage/trading post spam is not that probable.
Define spam. I seriously doubt people are going to be building these like they did cottages. Sure, they'll be an important improvement, but that's not really a problem, is it? "TP" spam probably won't be a high-level strategy, since you'll be giving up production, population, and science/specialists in favor of gold.on the other hand gold is necessary (or it will come out of science) to pay for the maintenance that would allow you to maximise buildings, units and roads.
So now you'll be spamming for those reasons rather than for science.
Trading is a huge part of the game, and it's done via diplomacy. You can definitely still be a "trading" focused civ, by focusing on generating gold and using that to do deals with other civs.
Sorry, I just don't really buy that. Being a trading civ means that you generate money from trade; not using money to lever advantage in diplomacy. All that you are saying is that if you are a very rich empire, you can do more trade and use that to gain other advantages (allies, more land, ect...)
That's not really trade though? Being a trading civilisation means that you focus city placement, city development, tech path, ect... ect... On increasing the amount of trade and hence wealth of your empire.
From what we've been told so far, it doesn't seem possible to do this in Civ5; other than growing your capital as large as possible. I hope something comes out and proves me wrong.
Diplomacy is not trade in the sense that I'm thinking of it. In any case, I want to sell some spices to another civ - ok, I'll just click through every civ to see who offers me the most money, do a deal with them, then wait 10 turns for it to expire and do it all over again. Thrilling gameplay...
Diplomacy is not trade in the sense that I'm thinking of it. In any case, I want to sell some spices to another civ - ok, I'll just click through every civ to see who offers me the most money, do a deal with them, then wait 10 turns for it to expire and do it all over again. Thrilling gameplay...
And of course Civ5 is going to be exactly the same game with exactly the same mechanics as Civ4![]()
You could trade resources now. And with the new resource system that should be more often, if trading partner is chosen wisely. This looks much more like international trade than automatic trade routes in Civ4.