Tarzan's proposals:
Ban a civ from trading for a strategic resource - That to me seems interesting, I like it!
A resolution to make peace - I think in many cases such a resolution would become moot because between the proposal and the vote in most cases the war would already be over, plus I'm not sure how the mechanics would work, would it be a white peace even if one civ had a really good warscore? And ultimately it's not fun or realistic to be forced into a peace.
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InxAxis
Peacekeeping forces - I had a similar idea, but then I thought that it'd be better if something like that was a global resolution for all CS, not just one, especially as (with the above resolution to make peace by Tarzan) often the war would already be over by the time it came to a vote.
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Solic
I like the idea of luxury subsidies, potentially very rewarding for a civ.
World Corporation: I think your proposal is a bit too strong with the +1 vote per TR with major civ, that's potentially 7 extra votes (more on larger maps) and that's really a lot, too much in my opinion. When you say world corporation's bonuses are doubled, do you mean all bonuses (to franchises, offices, extra TR,...) or just some?
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Stalker
Geneva convention - after thinking about it, I'm not sure how the civilian units part would work code-wise, but if that's possible to code, it would be something interesting. As for TRs, I think they should still be pillagable in your own territory and in the enemy's territory, because if not, then you lose a big part of how to increase warscore.
Economic Relief Package
I see this as something interesting, but a bit exploitable by human players and a bit counter-intuitive. Also, not sure how it would work exactly. Let's say you have -25 gpt, but then with this bounus you jump to +35gpt, do you still retain the bonus? Also it seems a bit unfair that if I have -1gpt, I get +10% gold, but not if I have +1gpt, it seems a bit too much all or nothing?
Free trade
It seems a bit too much of a no brainer to pass, it would benefit all equally (except the likes of Portugal, Ottomans,...), so not sure what would be the benefit of this as a new resolution?
World Council Expansion
I like the shorter intervals between the sessions, but the +1 vote seems a bit problematic in the sense that the #4 often has almost the same amount of votes as #3 and sometimes it's like that for even more civs, so that would be "too good" for a lot of civs and would kinda penalize the civs that try the most for votes.
Free religion
Interesting proposals! Have you thought about merging the two?
Acquatic commerce act
Interesting proposal!
Equality for all
I like this
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Hinin
Anti-bloc Act - I like it
Blue berets - I like it
WM Standars - I don't play with research agreements enabled, so I can't really comment on this proposal.
Global monetary fund seems to me to be very overpowered, you'd get insane amounts of gold and yields from processes.
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2506
Security Council - I like it
Suspension, Expulsion, Pariah - uff, interesting, but I think ultimately they're vastly too strong and game-changing...
Supermajority - if possible to code, that'd be great for proposals such as sanctions
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Azum4roll
I also like your version of Blue Berets
Baning strategics - I had the same idea, I like it
Not sure I understand the "distribute gold uniformly"? Also, what do you mean "permanently" - if your GPT plummets to #2, what happens to that bonus?
I like the idea of having a resolution dealing with spies.
Would your religious resolution apply to all cities or only cities of founders?
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HungryForFood
I like the Convention idea of traversing sea tiles, but only if we can code the ability to ask to move your troops
Geneva convention
Agreed on the no razing. Not sure about no population loss, paradoxically it would ultimately help warmongers in my opinion to get stronger cities & more yields?
WTO - I had a similar idea, but I wanted it to be a bit double-edged (see my proposal)
UDHR - interesting proposal, I think I like it
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Hinin #2
Shadow Council - I like the turn reduction, but I fear the forcing of vote to be too hard to vote for the AI and ultimately it could lead to a civ not having any votes freely available to vote?
I like the Polar Discovery.
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Solic #2
I too was toying with the idea of a terrain-based resolution. Like you said, it might be a bit too hard to code for the AI, but something connected with terrain would be welcome.
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Stalker #2
I like the CS protection bloc.