Discussion in 'Community Patch Project' started by Gazebo, Jun 13, 2014.
sweet you rock
I'm experiencing crashes with this version. Previous ones (last version i played was an August release) worked fine. I've tried completely reinstalling Civ5, deleting all old files before reinstalling. Using just the mods that are part of the full community patch + global relations (tried w/o global relations, same issue). The game crashes within a couple dozen turns.
more details in this thread, theyre aware and working on it
got a strange error.. think i did everything right, but all my icons are food... what am i doing wrong?
You didn't delete the LUA folder in CP and CBP folder.
cheers.. must have missed that step!
btw.. got a CTD about 10-15 turns in... anything further i did wrong?
current version is broken, we will have to wait for the code writer to fix the dll.
Cant get past 1st turn in this game with these mods on, Have tried EUI and non EUI versions always seem to get stuck trying to access my first city has been this way for past few versions. Have cleared cache and deleted all mods then reinstalled the community patch from the self installer EXE files
I'm having a fine experience over here. Maybe it helps that I'm using another computer to play.
Current version is broken for some, but not all, which is what makes this confusing.
Yeah, I've had 100+ turns games without crashes (playing in epic speed). vOv
Same problem. I'll have to go back to an older version. I crashed on turn 300 with that one.
I found in trying a rollback that this last version must have changed some files somewhere as there are visuals on the CS that weren't there in the last version and the game still crashes. I'll have re-install the game.
New version uploaded. files affected:
Version is not guaranteed to be savegame compatible (you can try, but compatibility is not guaranteed).
Just wanted to give you guys major props and say thanks for all your hard work.
You've built a truly worthy successor to Thal's CEP here.
I know you mean well, but as good as Thal's work was in CEP, it's not even close to being comparable... Thal didn't touch code at all; the best parts of CBP are pure code. Proof? You can happily run only the CP patch, the rest vanilla, and it's already a superior product than CEP. Add to that the rest of the CBP, and you have Civilization 5.95...
In fact, if there is some intelligence left at Firaxis (one can hope, right?), they are paying close attention to what is being done here, including active participation of the community... if.
Did something change in the installation in the new update. I can't get it to start with all the thing enabled form the start.
New version uploaded. Files affected:
No-EUI CBP Compatibility
Version is not savegame compatible.
Hotfix uploaded. Files affected:
No-EUI CBP Compatibility
so i downloaded and installed the mod from here, the community patch(grabbed the EIU full download one), the game seems to run fine for the most part. and i did read threw alot of the pages of this forum, but there is so many pages. so i am sorry if i missed a fix for my issues. 1. when the game loads it has me choose directx 9 or 10/11. ive used both, 10/11 seems to run a bit smoother for me or should i be using something else? 2. the tech tree doesnt open at all, can not choose a starting tech to research? 3. i can not click the menu/options buttons at the top of the screen. not a huge deal, but still kind of an annyoance. i did clear the cashe, i have restarted the game a few times, but still same thing. any help would be fantastic, thank you very much
I'd make a post in the bug reports thread if this persists. In any case, sounds like EUI did not end up in your civ install. Make sure that the EUI file ended up in the dlc folder of your civ install.
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