steampunk1880
Prince
- Joined
- Feb 22, 2007
- Messages
- 328
Does this mean no more Mediterranean Hanseatic League? If so I think there should be at least one other corp that focuses on food production.
In DoC there is the Silk Road which gives food (on a small proportion). Maybe it's not that bad if the company gives a small quantity of food per resorce
Giving it a second thought, it might be not that bad, but only if the foodbonus isn't too big.
What I want to avoid is that a city's population decreases a lot when a corp leaves a city. If it is only 1 (maybe 2) pop, it doesn't hurt that much. But any bigger number will really hurt the game IMO.
IMO, the maximum amount of food a city could get from a corp should be 4. (only if you have a huge amount of resources. The majority of cities should only get 1-2 food)
I think extra food is much stronger than extra gold/science/production etc. More food means more population. That means you can work an extra tile or hire an extra specialist. The bonus that tile/specialist provides is often better than you would get from other corps. And in the case of specialist, you also get GP points. And you can decide for yourself what bonus you get, instead of a pre-determined bonus from the corp.
Will the companies still have some maintenance costs? In SoI, the companies have no maintenance. But in DoC, they do. Did someone playd both modcmods and compare this difference?
I think myself that the maintenance costs should be kept, but reduced severly. Currently, it's not unlikely that you pay about 8 to maintance for each corp in each city. I think that number should be quite low. Something between 0.5-1 for each corp in each city.
Also, the bonus you get from the corps should be tweeked. I think that the avarage bonus should be between 1-3 gold/science/production/etc. So it is a nice bonus if you have a corp, but when you don't have it, you won't have such a great disadvantage.
From a gameplay perspective, it's only a minor balancing issue
Maintenance was there to counterbalance the HQ, but with no HQ, there is no need for a big maintenance cost
Small maintenance can be easily balanced with the bonuses, but I don't see any reason why we should do that
All in all, I plan to follow the SoI way
Agreed.Yep
Obviously, the current bonuses are too much
Btw, we can start planning the exact bonuses for the companies
Also the active time period, region, what will attract them to a given city/civ, etc
At least for the 7 already included ones, all of those will stay
Nice! I've always thought this is a good idea.
There are good reasons that DoC, RFCA, and RFCCW have all followed SoI's model.
I also support the Ḥashshāshīn. Maybe we can borrow RFCA's Assassin unit. It's a Privateer on land, basically. Very fun.
http://en.wikipedia.org/wiki/Order_of_Aviz
its already have some trace in the game and i would love to see them realizing as an order in portugal and nearby. also portugal, spanish and aragones defensive crusade may spanw them more likely to support reconquista.
Well, if do not grip with claws and fingers to RL history it can spread to Spain even aragon and to catholic Cordoba too, imo. still its just a game. also could be extended to south-west mediterran. I know its not that historical but having a unique maceman, not only knights is a good thing imo.
Aren't the Knights of St John (Knights Hospitallers) a unique maceman already?
If we want another general chivalric order for Iberia, we could consider the Order of Calatrava: http://en.wikipedia.org/wiki/Order_of_Calatrava
Knights of Santiago could be unique mounted knights, and Knights of Calatrava could be foot soldiers.
Also will we have equivalent orders for the Islamic factions to give them the opportunity to attract similar unique units? Some that come to mind are the Fedayeen (Assassins with special unit a modified spy), Akıncı (Ottoman versions of Ghazis) and the Christian guard for Islamic Iberian civs.
What about free promotions or 0,5-1XP per resources for Ordens?
Sufi:I'm not against adding some corps connected to Islamic civs
Possibly
But unique units for the corporations are already very special and very powerful, usually with extra promotions
So I'm not convinced that extra xp is also needed