dmjones217
Chieftain
Dear 'Phungus' and 'AchillesZero' and all who were involved and contributed to LoR,
I just finished my second LoR game and must say, this is the best 'mod' I've played to date, and I likely won't be playing anything but LoR from now on, great job! and thanks!
I really like the Legend units, from all time periods, which work very well with my play style (small military, science and cultural victory based), and just everything about it !
Having come from RFC, I particularly liked the less punitive and more easily corrected revolt factors, out of my first 2 games, I only 1 city begin to start to threaten rebellion, and that was mainly because of an ongoing war centered on it which was causing starvation.
I also liked how the diplomacy section was expanded somewhat, and would like to see more, perhaps someday. For example, I really think, like the old Civ 2 diplomacy, that AI's, if they want me to go to war with their enemies, which they all request all too frequently, that I should be able to respond with more then yes or no, but 'what's in it for me?' so that the civ would have to offer me a tech, or a lot of gold, gold per turn, or a commodity perhaps, or some other incentive, to convince me to join his/her war.
I think also this would be a good balance to how all the AIs seem to always demand unfair tech trades in their favor. Couldn't at least Friendly ally ever accept a 1 to 1 lightbulb trade for a tech?
All the other new units are great, too, very authentic and historically based, realistic, perfect, i.e. balanced, and most of all, fun!
I'll post again hopefully with some more specific feedback, and or new ideas, I love to troubleshoot and innovate, after a few more LoR games which I'm looking forward to : )
New very satisfied 'pre-customer' of Legends of Revolution,
Keep on at it!
David M. Jones
I just finished my second LoR game and must say, this is the best 'mod' I've played to date, and I likely won't be playing anything but LoR from now on, great job! and thanks!
I really like the Legend units, from all time periods, which work very well with my play style (small military, science and cultural victory based), and just everything about it !
Having come from RFC, I particularly liked the less punitive and more easily corrected revolt factors, out of my first 2 games, I only 1 city begin to start to threaten rebellion, and that was mainly because of an ongoing war centered on it which was causing starvation.
I also liked how the diplomacy section was expanded somewhat, and would like to see more, perhaps someday. For example, I really think, like the old Civ 2 diplomacy, that AI's, if they want me to go to war with their enemies, which they all request all too frequently, that I should be able to respond with more then yes or no, but 'what's in it for me?' so that the civ would have to offer me a tech, or a lot of gold, gold per turn, or a commodity perhaps, or some other incentive, to convince me to join his/her war.
I think also this would be a good balance to how all the AIs seem to always demand unfair tech trades in their favor. Couldn't at least Friendly ally ever accept a 1 to 1 lightbulb trade for a tech?
All the other new units are great, too, very authentic and historically based, realistic, perfect, i.e. balanced, and most of all, fun!
I'll post again hopefully with some more specific feedback, and or new ideas, I love to troubleshoot and innovate, after a few more LoR games which I'm looking forward to : )
New very satisfied 'pre-customer' of Legends of Revolution,
Keep on at it!
David M. Jones