I'm having trouble getting into the swing of the Ottomans on Deity. I spoke to some users briefly about it in the general chat and decided it was worth creating a full thread over so as not to derail the one we were in. In the thread, it was suggested to me that I either archer rush or beeline catapults for an instant win. Neither of those suggestions are working well for me. Typically, by the time I have catapults out, the AIs have a slight tech lead, which means I can only capture 1-2 cities before the catapults are getting two-shotted by cities. I feel like I just don't understand conquest in general in GS. The resource costs really mess me up, since you're either paying a fortune or you're sitting around for 20 turns waiting for your strategics to pile up enough for a single unit. Archer rushes seem useless in Deity to me (sans Nubia). I just tried the first 100 turns of a few games and ended up next to Scythia, Nubia and Gorgo. All of them countered it so easily with their deity production that it was sort of embarrassing. On equal footing, I can destroy the AI, just like everybody else, but it's tough to rush or out-tech the deity AI that early in GS. Does anybody have some advice for how older strategies can be adapted for HS? Or any tips for the Ottomans specifically?