innonimatu
the resident Cassandra
- Joined
- Dec 4, 2006
- Messages
- 15,068
I've been cheking which victories are possible with the standard map size of RFC RAND. Apart from the UHV, space race is easy (as usual) and domination can be done. Cultural victories should also be possible, if a game lasts long enough.
What about plain conquest? Can it be done with the stability penalties from expansion? One thing I noticed in my warmonger games is that razing cities doesn't seem to prevent loss of expansion points (might as well occupy them). Was this also the way RFC "classic" behaved?
The best I could do without collapsing was to vassalize everyone on the map. I thought that should lead to a conquest victory. It doesn't. So, is conquest possible in any way with the standard map?
What about plain conquest? Can it be done with the stability penalties from expansion? One thing I noticed in my warmonger games is that razing cities doesn't seem to prevent loss of expansion points (might as well occupy them). Was this also the way RFC "classic" behaved?
The best I could do without collapsing was to vassalize everyone on the map. I thought that should lead to a conquest victory. It doesn't. So, is conquest possible in any way with the standard map?